NazaraEngine/include/Nazara/Renderer/Renderer.hpp

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C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERER_HPP
#define NAZARA_RENDERER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/Platform/Platform.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/RendererImpl.hpp>
#include <Nazara/Shader/Shader.hpp>
namespace Nz
{
class AbstractBuffer;
class Buffer;
class NAZARA_RENDERER_API Renderer : public ModuleBase<Renderer>
{
friend ModuleBase;
public:
using Dependencies = TypeList<Platform, Shader>;
Renderer();
~Renderer();
inline RendererImpl* GetRendererImpl();
private:
std::unique_ptr<RendererImpl> m_rendererImpl;
DynLib m_rendererLib;
static Renderer* s_instance;
};
}
#include <Nazara/Renderer/Renderer.inl>
#endif // NAZARA_RENDERER_HPP