NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/Buffer.hpp

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C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_WRAPPER_BUFFER_HPP
#define NAZARA_VULKANRENDERER_WRAPPER_BUFFER_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class Buffer : public DeviceObject<Buffer, VkBuffer, VkBufferCreateInfo, VK_OBJECT_TYPE_BUFFER>
{
friend DeviceObject;
public:
Buffer() = default;
Buffer(const Buffer&) = delete;
Buffer(Buffer&&) noexcept = default;
~Buffer() = default;
bool BindBufferMemory(VkDeviceMemory memory, VkDeviceSize offset = 0);
using DeviceObject::Create;
inline bool Create(Device& device, VkBufferCreateFlags flags, VkDeviceSize size, VkBufferUsageFlags usage, const VkAllocationCallbacks* allocator = nullptr);
VkMemoryRequirements GetMemoryRequirements() const;
Buffer& operator=(const Buffer&) = delete;
Buffer& operator=(Buffer&&) = delete;
private:
static inline VkResult CreateHelper(Device& device, const VkBufferCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkBuffer* handle);
static inline void DestroyHelper(Device& device, VkBuffer handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/Buffer.inl>
#endif // NAZARA_VULKANRENDERER_WRAPPER_BUFFER_HPP