Files
NazaraEngine/include/Nazara/Physics3D/Systems/Physics3DSystem.inl
SirLynix 99c8027fd0 Remove .inl inclusion of their .hpp files
It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00

27 lines
664 B
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz
{
template<typename... Args>
RigidBody3DComponent Physics3DSystem::CreateRigidBody(Args&&... args)
{
return RigidBody3DComponent(&m_physWorld, std::forward<Args>(args)...);
}
inline PhysWorld3D& Physics3DSystem::GetPhysWorld()
{
return m_physWorld;
}
inline const PhysWorld3D& Physics3DSystem::GetPhysWorld() const
{
return m_physWorld;
}
}
#include <Nazara/Physics3D/DebugOff.hpp>