36 lines
938 B
C++
36 lines
938 B
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
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#define NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
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#include <Nazara/Renderer/RenderDeviceInstance.hpp>
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
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#include <vector>
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namespace Nz
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{
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//TODO: Move all the software stuff to the Renderer
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class NAZARA_VULKANRENDERER_API VulkanDevice : public RenderDeviceInstance
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{
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public:
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VulkanDevice(Vk::DeviceHandle device);
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~VulkanDevice();
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VulkanDevice& operator=(const VulkanDevice&) = delete;
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VulkanDevice& operator=(VulkanDevice&&) = delete; ///TODO
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private:
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Vk::DeviceHandle m_device;
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};
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}
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#include <Nazara/VulkanRenderer/VulkanDevice.inl>
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#endif // NAZARA_VULKANRENDERER_VULKANDEVICE_HPP
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