NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/DescriptorSet.hpp

60 lines
2.0 KiB
C++

// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKDESCRIPTORSET_HPP
#define NAZARA_VULKANRENDERER_VKDESCRIPTORSET_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DescriptorPool.hpp>
#include <vulkan/vulkan.h>
namespace Nz
{
namespace Vk
{
class DescriptorSet
{
friend DescriptorPool;
public:
inline DescriptorSet();
DescriptorSet(const DescriptorSet&) = delete;
inline DescriptorSet(DescriptorSet&& descriptorSet);
inline ~DescriptorSet();
inline void Free();
inline VkResult GetLastErrorCode() const;
inline void WriteUniformDescriptor(UInt32 binding, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range);
inline void WriteUniformDescriptor(UInt32 binding, const VkDescriptorBufferInfo& bufferInfo);
inline void WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, VkBuffer buffer, VkDeviceSize offset, VkDeviceSize range);
inline void WriteUniformDescriptor(UInt32 binding, UInt32 arrayElement, const VkDescriptorBufferInfo& bufferInfo);
inline void WriteUniformDescriptors(UInt32 binding, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo);
inline void WriteUniformDescriptors(UInt32 binding, UInt32 arrayElement, UInt32 descriptorCount, const VkDescriptorBufferInfo* bufferInfo);
DescriptorSet& operator=(const DescriptorSet&) = delete;
DescriptorSet& operator=(DescriptorSet&& descriptorSet);
inline operator VkDescriptorSet() const;
private:
inline DescriptorSet(DescriptorPool& pool, VkDescriptorSet handle);
DescriptorPoolHandle m_pool;
VkAllocationCallbacks m_allocator;
VkDescriptorSet m_handle;
VkResult m_lastErrorCode;
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/DescriptorSet.inl>
#endif // NAZARA_VULKANRENDERER_VKDESCRIPTORSET_HPP