62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RENDERER_DEBUGDRAWER_HPP
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#define NAZARA_RENDERER_DEBUGDRAWER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Math/BoundingVolume.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Math/Frustum.hpp>
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#include <Nazara/Math/OrientedBox.hpp>
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#include <Nazara/Renderer/Config.hpp>
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namespace Nz
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{
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class Skeleton;
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class StaticMesh;
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class NAZARA_RENDERER_API DebugDrawer
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{
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public:
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static void Draw(const BoundingVolumef& volume);
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static void Draw(const Boxf& box);
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static void Draw(const Boxi& box);
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static void Draw(const Boxui& box);
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static void Draw(const Frustumf& frustum);
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static void Draw(const OrientedBoxf& orientedBox);
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static void Draw(const Skeleton* skeleton);
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static void Draw(const Vector3f& position, float size = 0.1f);
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static void DrawAxes(const Vector3f& position = Vector3f::Zero(), float size = 1.f);
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static void DrawBinormals(const StaticMesh* subMesh);
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static void DrawCone(const Vector3f& origin, const Quaternionf& rotation, float angle, float length);
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static void DrawLine(const Vector3f& p1, const Vector3f& p2);
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static void DrawPoints(const Vector3f* ptr, unsigned int pointCount);
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static void DrawNormals(const StaticMesh* subMesh, float normalLength = 0.01f);
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static void DrawTangents(const StaticMesh* subMesh);
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static void EnableDepthBuffer(bool depthBuffer);
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static float GetLineWidth();
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static float GetPointSize();
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static Color GetPrimaryColor();
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static Color GetSecondaryColor();
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static bool Initialize();
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static bool IsDepthBufferEnabled();
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static void SetLineWidth(float width);
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static void SetPointSize(float size);
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static void SetPrimaryColor(const Color& color);
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static void SetSecondaryColor(const Color& color);
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static void Uninitialize();
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};
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}
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#endif // NAZARA_RENDERER_DEBUGDRAWER_HPP
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