NazaraEngine/include/Nazara/Utility/VertexDeclaration.hpp

79 lines
2.6 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/Enums.hpp>
class NzVertexDeclaration;
using NzVertexDeclarationConstRef = NzObjectRef<const NzVertexDeclaration>;
using NzVertexDeclarationLibrary = NzObjectLibrary<NzVertexDeclaration>;
using NzVertexDeclarationRef = NzObjectRef<NzVertexDeclaration>;
class NAZARA_API NzVertexDeclaration : public NzRefCounted
{
friend NzVertexDeclarationLibrary;
friend class NzUtility;
public:
NzVertexDeclaration();
NzVertexDeclaration(const NzVertexDeclaration& declaration);
~NzVertexDeclaration();
void DisableComponent(nzVertexComponent component);
void EnableComponent(nzVertexComponent component, nzComponentType type, unsigned int offset);
void GetComponent(nzVertexComponent component, bool* enabled, nzComponentType* type, unsigned int* offset) const;
unsigned int GetStride() const;
void SetStride(unsigned int stride);
NzVertexDeclaration& operator=(const NzVertexDeclaration& declaration);
static NzVertexDeclaration* Get(nzVertexLayout layout);
static bool IsTypeSupported(nzComponentType type);
template<typename... Args> static NzVertexDeclarationRef New(Args&&... args);
// Signals
NazaraSignal(OnVertexDeclarationRelease, const NzVertexDeclaration*); //< Args: me
private:
static bool Initialize();
static void Uninitialize();
struct Component
{
nzComponentType type; // Le type de donnée
bool enabled = false; // Ce composant est-il activé ?/
unsigned int offset; // La position, en octets, de la première donnée
/*
** -Lynix:
** Il serait aussi possible de préciser le stride de façon indépendante, ce que je ne permets pas
** pour décomplexifier l'interface en enlevant quelque chose que je juge inutile.
** Si vous pensez que ça peut être utile, n'hésitez pas à me le faire savoir !
** PS: Même cas pour le diviseur (instancing)
*/
};
Component m_components[nzVertexComponent_Max+1];
unsigned int m_stride;
static NzVertexDeclaration s_declarations[nzVertexLayout_Max+1];
static NzVertexDeclarationLibrary::LibraryMap s_library;
};
#include <Nazara/Utility/VertexDeclaration.hpp>
#endif // NAZARA_VERTEXDECLARATION_HPP