56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
// Sources pour https://github.com/NazaraEngine/NazaraEngine/wiki/(FR)-Tutoriel:-%5B01%5D-Hello-World
|
|
|
|
#include <Nazara/Core.hpp>
|
|
#include <Nazara/Graphics.hpp>
|
|
#include <Nazara/Platform/WindowingAppComponent.hpp>
|
|
#include <Nazara/Renderer.hpp>
|
|
#include <Nazara/TextRenderer/SimpleTextDrawer.hpp>
|
|
#include <iostream>
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
// Mise en place de l'application, de la fenêtre et du monde
|
|
Nz::Application<Nz::Graphics> app(argc, argv);
|
|
|
|
auto& windowing = app.AddComponent<Nz::WindowingAppComponent>();
|
|
Nz::Window& mainWindow = windowing.CreateWindow(Nz::VideoMode(1280, 720), "Tut01 - Hello world");
|
|
|
|
auto& ecs = app.AddComponent<Nz::EntitySystemAppComponent>();
|
|
auto& world = ecs.AddWorld<Nz::EnttWorld>();
|
|
|
|
auto& renderSystem = world.AddSystem<Nz::RenderSystem>();
|
|
Nz::WindowSwapchain& windowSwapchain = renderSystem.CreateSwapchain(mainWindow);
|
|
|
|
// Création de la caméra
|
|
entt::handle cameraEntity = world.CreateEntity();
|
|
{
|
|
cameraEntity.emplace<Nz::NodeComponent>();
|
|
|
|
auto& cameraComponent = cameraEntity.emplace<Nz::CameraComponent>(std::make_shared<Nz::RenderWindow>(windowSwapchain), Nz::ProjectionType::Orthographic);
|
|
cameraComponent.UpdateClearColor(Nz::Color(0.46f, 0.48f, 0.84f, 1.f));
|
|
}
|
|
|
|
// Création d'un texte
|
|
Nz::SimpleTextDrawer textDrawer;
|
|
textDrawer.SetText("Hello world !");
|
|
textDrawer.SetCharacterSize(72);
|
|
textDrawer.SetTextOutlineThickness(4.f);
|
|
|
|
std::shared_ptr<Nz::TextSprite> textSprite = std::make_shared<Nz::TextSprite>();
|
|
textSprite->Update(textDrawer);
|
|
|
|
entt::handle textEntity = world.CreateEntity();
|
|
{
|
|
auto& nodeComponent = textEntity.emplace<Nz::NodeComponent>();
|
|
|
|
auto& gfxComponent = textEntity.emplace<Nz::GraphicsComponent>();
|
|
gfxComponent.AttachRenderable(textSprite);
|
|
|
|
Nz::Boxf textBox = textSprite->GetAABB();
|
|
Nz::Vector2ui windowSize = mainWindow.GetSize();
|
|
nodeComponent.SetPosition({ windowSize.x / 2 - textBox.width / 2, windowSize.y / 2 - textBox.height / 2 });
|
|
}
|
|
|
|
return app.Run();
|
|
}
|