NazaraEngine/include/Nazara/Audio/SoundBuffer.hpp

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2.7 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Export.hpp
#pragma once
#ifndef NAZARA_AUDIO_SOUNDBUFFER_HPP
#define NAZARA_AUDIO_SOUNDBUFFER_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Audio/AudioDevice.hpp>
#include <Nazara/Audio/Enums.hpp>
#include <Nazara/Audio/Export.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
#include <Nazara/Core/ResourceParameters.hpp>
#include <Nazara/Core/Time.hpp>
#include <memory>
#include <unordered_map>
namespace Nz
{
struct SoundBufferParams : ResourceParameters
{
bool forceMono = false;
bool IsValid() const;
};
class AudioBuffer;
class AudioDevice;
class Sound;
class SoundBuffer;
using SoundBufferLibrary = ObjectLibrary<SoundBuffer>;
using SoundBufferLoader = ResourceLoader<SoundBuffer, SoundBufferParams>;
using SoundBufferManager = ResourceManager<SoundBuffer, SoundBufferParams>;
struct SoundBufferImpl;
class NAZARA_AUDIO_API SoundBuffer : public Resource
{
friend Sound;
public:
using Params = SoundBufferParams;
SoundBuffer() = default;
SoundBuffer(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const Int16* samples);
SoundBuffer(const SoundBuffer&) = delete;
SoundBuffer(SoundBuffer&&) = delete;
~SoundBuffer() = default;
const std::shared_ptr<AudioBuffer>& GetAudioBuffer(AudioDevice* device);
inline Time GetDuration() const;
inline AudioFormat GetFormat() const;
inline const Int16* GetSamples() const;
inline UInt64 GetSampleCount() const;
inline UInt32 GetSampleRate() const;
SoundBuffer& operator=(const SoundBuffer&) = delete;
SoundBuffer& operator=(SoundBuffer&&) = delete;
static std::shared_ptr<SoundBuffer> LoadFromFile(const std::filesystem::path& filePath, const SoundBufferParams& params = SoundBufferParams());
static std::shared_ptr<SoundBuffer> LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params = SoundBufferParams());
static std::shared_ptr<SoundBuffer> LoadFromStream(Stream& stream, const SoundBufferParams& params = SoundBufferParams());
private:
struct AudioDeviceEntry
{
std::shared_ptr<AudioBuffer> audioBuffer;
NazaraSlot(AudioDevice, OnAudioDeviceRelease, audioDeviceReleaseSlot);
};
std::unordered_map<AudioDevice*, AudioDeviceEntry> m_audioBufferByDevice;
std::unique_ptr<Int16[]> m_samples;
AudioFormat m_format;
Time m_duration;
UInt32 m_sampleRate;
UInt64 m_sampleCount;
};
}
#include <Nazara/Audio/SoundBuffer.inl>
#endif // NAZARA_AUDIO_SOUNDBUFFER_HPP