43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Export.hpp
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#pragma once
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#ifndef NAZARA_CORE_VERTEXMAPPER_HPP
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#define NAZARA_CORE_VERTEXMAPPER_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/BufferMapper.hpp>
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#include <Nazara/Core/Enums.hpp>
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#include <Nazara/Core/VertexBuffer.hpp>
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#include <NazaraUtils/SparsePtr.hpp>
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namespace Nz
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{
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class SubMesh;
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class NAZARA_CORE_API VertexMapper
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{
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public:
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VertexMapper(SubMesh& subMesh);
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VertexMapper(VertexBuffer& vertexBuffer);
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~VertexMapper();
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template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);
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inline const VertexBuffer* GetVertexBuffer() const;
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inline UInt32 GetVertexCount() const;
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template<typename T> bool HasComponentOfType(VertexComponent component) const;
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void Unmap();
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private:
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BufferMapper<VertexBuffer> m_mapper;
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};
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}
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#include <Nazara/Core/VertexMapper.inl>
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#endif // NAZARA_CORE_VERTEXMAPPER_HPP
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