49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Export.hpp
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#pragma once
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#ifndef NAZARA_GRAPHICS_DEBUGDRAWPIPELINEPASS_HPP
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#define NAZARA_GRAPHICS_DEBUGDRAWPIPELINEPASS_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Export.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <string>
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namespace Nz
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{
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class AbstractViewer;
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class FrameGraph;
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class FramePass;
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class FramePipeline;
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class RenderFrame;
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class NAZARA_GRAPHICS_API DebugDrawPipelinePass : public FramePipelinePass
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{
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public:
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DebugDrawPipelinePass(PassData& passData, std::string passName, const ParameterList& parameters = {});
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DebugDrawPipelinePass(const DebugDrawPipelinePass&) = delete;
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DebugDrawPipelinePass(DebugDrawPipelinePass&&) = delete;
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~DebugDrawPipelinePass() = default;
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void Prepare(FrameData& frameData) override;
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FramePass& RegisterToFrameGraph(FrameGraph& frameGraph, const PassInputOuputs& inputOuputs) override;
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DebugDrawPipelinePass& operator=(const DebugDrawPipelinePass&) = delete;
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DebugDrawPipelinePass& operator=(DebugDrawPipelinePass&&) = delete;
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private:
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std::string m_passName;
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AbstractViewer* m_viewer;
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FramePipeline& m_pipeline;
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};
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}
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#include <Nazara/Graphics/DebugDrawPipelinePass.inl>
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#endif // NAZARA_GRAPHICS_DEBUGDRAWPIPELINEPASS_HPP
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