NazaraEngine/include/Nazara/Graphics/FramePassAttachment.hpp

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Export.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_FRAMEPASSATTACHMENT_HPP
#define NAZARA_GRAPHICS_FRAMEPASSATTACHMENT_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/PixelFormat.hpp>
#include <Nazara/Graphics/Export.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <string>
namespace Nz
{
enum class FramePassAttachmentSize
{
Fixed,
ViewerTargetFactor,
};
struct FramePassAttachment
{
std::string name;
PixelFormat format;
TextureUsageFlags additionalUsages;
FramePassAttachmentSize size = FramePassAttachmentSize::ViewerTargetFactor;
unsigned int width = 100'000;
unsigned int height = 100'000;
unsigned int viewerIndex = 0;
};
}
#include <Nazara/Graphics/FramePassAttachment.inl>
#endif // NAZARA_GRAPHICS_FRAMEPASSATTACHMENT_HPP