NazaraEngine/include/Nazara/Graphics/WorldInstance.inl

53 lines
1.2 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Export.hpp
#include <Nazara/Core/Error.hpp>
namespace Nz
{
inline std::shared_ptr<RenderBuffer>& WorldInstance::GetInstanceBuffer()
{
return m_instanceDataBuffer;
}
inline const std::shared_ptr<RenderBuffer>& WorldInstance::GetInstanceBuffer() const
{
return m_instanceDataBuffer;
}
inline const Matrix4f& WorldInstance::GetInvWorldMatrix() const
{
return m_invWorldMatrix;
}
inline const Matrix4f& WorldInstance::GetWorldMatrix() const
{
return m_worldMatrix;
}
inline void WorldInstance::UpdateWorldMatrix(const Matrix4f& worldMatrix)
{
m_worldMatrix = worldMatrix;
if (!m_worldMatrix.GetInverseTransform(&m_invWorldMatrix))
NazaraError("failed to inverse world matrix");
InvalidateData();
}
inline void WorldInstance::UpdateWorldMatrix(const Matrix4f& worldMatrix, const Matrix4f& invWorldMatrix)
{
m_worldMatrix = worldMatrix;
m_invWorldMatrix = invWorldMatrix;
InvalidateData();
}
void WorldInstance::InvalidateData()
{
m_dataInvalided = true;
OnTransferRequired(this);
}
}