825 lines
19 KiB
C++
825 lines
19 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Math module"
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// For conditions of distribution and use, see copyright notice in Export.hpp
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#include <Nazara/Core/Error.hpp>
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#include <NazaraUtils/Algorithm.hpp>
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#include <NazaraUtils/Hash.hpp>
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#include <cstring>
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#include <limits>
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#include <sstream>
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#include <stdexcept>
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namespace Nz
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{
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/*!
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* \ingroup math
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* \class Vector2
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* \brief Math class that represents an element of the two dimensional vector space
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*/
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/*!
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* \brief Constructs a Vector2 object from its coordinates
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*
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* \param X X component
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* \param Y Y component
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*/
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template<typename T>
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constexpr Vector2<T>::Vector2(T X, T Y) :
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x(X),
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y(Y)
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{
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}
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/*!
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* \brief Constructs explicitely a Vector2 object from its "scale"
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*
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* \param scale X component = Y component
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*/
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template<typename T>
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constexpr Vector2<T>::Vector2(T scale) :
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x(scale),
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y(scale)
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{
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}
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/*!
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* \brief Constructs a Vector2 object from another type of Vector2
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*
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* \param vec Vector of type U to convert to type T
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*/
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template<typename T>
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template<typename U>
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constexpr Vector2<T>::Vector2(const Vector2<U>& vec) :
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x(static_cast<T>(vec.x)),
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y(static_cast<T>(vec.y))
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{
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}
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/*!
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* \brief Constructs a Vector2 object from a Vector3
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*
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* \param vec Vector3 where only the first two components are taken
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*/
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template<typename T>
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constexpr Vector2<T>::Vector2(const Vector3<T>& vec) :
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x(vec.x),
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y(vec.y)
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{
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}
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/*!
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* \brief Constructs a Vector2 object from a Vector4
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*
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* \param vec Vector4 where only the first two components are taken
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*/
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template<typename T>
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constexpr Vector2<T>::Vector2(const Vector4<T>& vec) :
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x(vec.x),
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y(vec.y)
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{
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}
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/*!
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* \brief Calculates the absolute dot (scalar) product with two vectors
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* \return The dot product with absolutes values on each component
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*
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* \param vec The other vector to calculate the absolute dot product with
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*
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* \see DotProduct
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*/
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template<typename T>
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T Vector2<T>::AbsDotProduct(const Vector2& vec) const
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{
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return std::abs(x * vec.x) + std::abs(y * vec.y);
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}
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/*!
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* \brief Calculates the angle between two vectors in orthonormal basis
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* \return The angle
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*
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* \param vec The other vector to measure the angle with
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*
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* \remark The vectors do not need to be normalised and if the angle is normalised, it represents the rotation from *this to vec in anti-clockwise direction
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*
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* \see NormalizeAngle
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*/
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template<typename T>
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RadianAngle<T> Vector2<T>::AngleBetween(const Vector2& vec) const
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{
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return std::atan2(vec.y, vec.x) - std::atan2(y, x);
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}
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template<typename T>
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constexpr bool Vector2<T>::ApproxEqual(const Vector2& vec, T maxDifference) const
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{
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return NumberEquals(x, vec.x, maxDifference) && NumberEquals(y, vec.y, maxDifference);
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}
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/*!
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* \brief Calculates the distance between two vectors
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* \return The metric distance between two vectors with euclidean norm
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*
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* \param vec The other vector to measure the distance with
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*
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* \see SquaredDistance
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*/
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template<typename T>
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template<typename U>
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U Vector2<T>::Distance(const Vector2& vec) const
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{
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return static_cast<U>(std::sqrt(SquaredDistance(vec)));
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}
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/*!
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* \brief Calculates the dot (scalar) product with two vectors
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* \return The value of the dot product
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*
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* \param vec The other vector to calculate the dot product with
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*
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* \see AbsDotProduct, DotProduct
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*/
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template<typename T>
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constexpr T Vector2<T>::DotProduct(const Vector2& vec) const
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{
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return x*vec.x + y*vec.y;
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}
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/*!
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* \brief Calculates the length (magnitude) of the vector
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* \return The length of the vector
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*
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* \see GetSquaredLength
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*/
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template<typename T>
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template<typename U>
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T Vector2<T>::GetLength() const
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{
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return static_cast<U>(std::sqrt(static_cast<U>(GetSquaredLength())));
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}
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/*!
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* \brief Gets a copy normalized of the vector
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* \return A new vector which is the vector normalized
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*
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* \param length Optional argument to obtain the length's ratio of the vector and the unit-length
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*
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* \remark If this vector is (0, 0), then it returns (0, 0) and length is 0
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*
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* \see Normalize
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*/
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template<typename T>
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Vector2<T> Vector2<T>::GetNormal(T* length) const
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{
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Vector2 vec(*this);
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vec.Normalize(length);
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return vec;
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}
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/*!
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* \brief Calculates the squared length (magnitude) of the vector
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* \return The squared length of the vector
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*
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* \see GetLength
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*/
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template<typename T>
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constexpr T Vector2<T>::GetSquaredLength() const
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{
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return x*x + y*y;
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}
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/*!
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* \brief Sets this vector's components to the maximum of its own and other components
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* \return A reference to this vector with replaced values with the corresponding max value
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*
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* \param vec Other vector to compare the components with
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*
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* \see Minimize
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::Maximize(const Vector2& vec)
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{
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if (vec.x > x)
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x = vec.x;
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if (vec.y > y)
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y = vec.y;
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return *this;
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}
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/*!
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* \brief Sets this vector's components to the minimum of its own and other components
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* \return A reference to this vector with replaced values with the corresponding min value
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*
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* \param vec Other vector to compare the components with
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*
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* \see Maximize
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::Minimize(const Vector2& vec)
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{
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if (vec.x < x)
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x = vec.x;
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if (vec.y < y)
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y = vec.y;
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return *this;
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}
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/*!
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* \brief Normalizes the current vector
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* \return A reference to this vector
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*
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* \param length Optional argument to obtain the length's ratio of the vector and the unit-length
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*
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* \remark If the vector is (0, 0), then it returns (0, 0) and length is 0
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*
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* \see GetNormal
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Normalize(T* length)
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{
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T norm = GetLength();
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if (norm > T(0.0))
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{
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T invNorm = T(1.0) / norm;
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x *= invNorm;
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y *= invNorm;
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}
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if (length)
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*length = norm;
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return *this;
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}
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/*!
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* \brief Calculates the squared distance between two vectors
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* \return The metric distance between two vectors with the squared euclidean norm
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*
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* \param vec The other vector to measure the distance with
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*
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* \see Distance
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*/
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template<typename T>
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constexpr T Vector2<T>::SquaredDistance(const Vector2& vec) const
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{
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return (*this - vec).GetSquaredLength();
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}
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/*!
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* \brief Gives a string representation
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* \return A string representation of the object: "Vector2(x, y)"
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*/
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template<typename T>
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std::string Vector2<T>::ToString() const
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{
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return "Vector2(" + std::to_string(x) + ", " + std::to_string(y) + ')';
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}
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/*!
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* \brief Access a vector component by index
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* \return X, Y depending on index (0, 1)
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*/
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template<typename T>
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constexpr T& Vector2<T>::operator[](std::size_t i)
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{
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NazaraAssert(i < 2, "index out of range");
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return *(&x + i);
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}
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/*!
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* \brief Access a vector component by index
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* \return X, Y depending on index (0, 1)
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*/
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template<typename T>
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constexpr T Vector2<T>::operator[](std::size_t i) const
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{
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NazaraAssert(i < 2, "index out of range");
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return *(&x + i);
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}
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/*!
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* \brief Helps to represent the sign of the vector
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* \return A constant reference to this vector
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*/
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template<typename T>
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constexpr const Vector2<T>& Vector2<T>::operator+() const
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{
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return *this;
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}
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/*!
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* \brief Negates the components of the vector
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* \return A constant reference to this vector with negate components
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator-() const
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{
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return Vector2(-x, -y);
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}
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/*!
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* \brief Adds the components of the vector with other vector
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* \return A vector where components are the sum of this vector and the other one
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*
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* \param vec The other vector to add components with
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator+(const Vector2& vec) const
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{
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return Vector2(x + vec.x, y + vec.y);
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}
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/*!
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* \brief Substracts the components of the vector with other vector
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* \return A vector where components are the difference of this vector and the other one
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*
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* \param vec The other vector to substract components with
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator-(const Vector2& vec) const
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{
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return Vector2(x - vec.x, y - vec.y);
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}
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/*!
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* \brief Multiplies the components of the vector with other vector
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* \return A vector where components are the product of this vector and the other one
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*
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* \param vec The other vector to multiply components with
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator*(const Vector2& vec) const
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{
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return Vector2(x * vec.x, y * vec.y);
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}
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/*!
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* \brief Multiplies the components of the vector with a scalar
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* \return A vector where components are the product of this vector and the scalar
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*
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* \param scale The scalar to multiply components with
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator*(T scale) const
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{
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return Vector2(x * scale, y * scale);
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}
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/*!
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* \brief Divides the components of the vector with other vector
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* \return A vector where components are the quotient of this vector and the other one
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*
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* \param vec The other vector to divide components with
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator/(const Vector2& vec) const
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{
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return Vector2(x / vec.x, y / vec.y);
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}
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/*!
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* \brief Divides the components of the vector with a scalar
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* \return A vector where components are the quotient of this vector and the scalar
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*
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* \param scale The scalar to divide components with
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*/
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator/(T scale) const
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{
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return Vector2(x / scale, y / scale);
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}
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator%(const Vector2& vec) const
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{
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return Vector2(Mod(x, vec.x), Mod(y, vec.y));
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}
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template<typename T>
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constexpr Vector2<T> Vector2<T>::operator%(T mod) const
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{
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return Vector2(Mod(x, mod), Mod(y, mod));
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}
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/*!
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* \brief Adds the components of other vector to this vector
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* \return A reference to this vector where components are the sum of this vector and the other one
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*
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* \param vec The other vector to add components with
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator+=(const Vector2& vec)
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{
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x += vec.x;
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y += vec.y;
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return *this;
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}
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/*!
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* \brief Substracts the components of other vector to this vector
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* \return A reference to this vector where components are the difference of this vector and the other one
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*
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* \param vec The other vector to substract components with
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator-=(const Vector2& vec)
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{
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x -= vec.x;
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y -= vec.y;
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return *this;
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}
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/*!
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* \brief Multiplies the components of other vector to this vector
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* \return A reference to this vector where components are the product of this vector and the other one
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*
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* \param vec The other vector to multiply components with
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator*=(const Vector2& vec)
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{
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x *= vec.x;
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y *= vec.y;
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return *this;
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}
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/*!
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* \brief Multiplies the components of other vector with a scalar
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* \return A reference to this vector where components are the product of this vector and the scalar
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*
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* \param scale The scalar to multiply components with
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator*=(T scale)
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{
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x *= scale;
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y *= scale;
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return *this;
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}
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/*!
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* \brief Multiplies the components of other vector to this vector
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* \return A reference to this vector where components are the quotient of this vector and the other one
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*
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* \param vec The other vector to multiply components with
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator/=(const Vector2& vec)
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{
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x /= vec.x;
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y /= vec.y;
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return *this;
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}
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/*!
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* \brief Divides the components of other vector with a scalar
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* \return A reference to this vector where components are the quotient of this vector and the scalar
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*
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* \param scale The scalar to divide components with
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*/
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator/=(T scale)
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{
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x /= scale;
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y /= scale;
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return *this;
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}
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator%=(const Vector2& vec)
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{
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x = Mod(x, vec.x);
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y = Mod(y, vec.y);
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return *this;
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}
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template<typename T>
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constexpr Vector2<T>& Vector2<T>::operator%=(T value)
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{
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x = Mod(x, value);
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y = Mod(y, value);
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return *this;
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}
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/*!
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* \brief Compares the vector to other one
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* \return true if the vectors are the same
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*
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* \param vec Other vector to compare with
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*/
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template<typename T>
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constexpr bool Vector2<T>::operator==(const Vector2& vec) const
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{
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return x == vec.x && y == vec.y;
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}
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/*!
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* \brief Compares the vector to other one
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* \return false if the vectors are the same
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*
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* \param vec Other vector to compare with
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*/
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template<typename T>
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constexpr bool Vector2<T>::operator!=(const Vector2& vec) const
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{
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return !operator==(vec);
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}
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/*!
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* \brief Compares the vector to other one
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* \return true if this vector has its first components inferior to the other ones
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*
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* \param vec Other vector to compare with
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*/
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template<typename T>
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constexpr bool Vector2<T>::operator<(const Vector2& vec) const
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{
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if (x != vec.x)
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return x < vec.x;
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return y < vec.y;
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}
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/*!
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* \brief Compares the vector to other one
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* \return true if this vector has its first components inferior or equal to the other ones
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*
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* \param vec Other vector to compare with
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*/
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template<typename T>
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constexpr bool Vector2<T>::operator<=(const Vector2& vec) const
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{
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if (x != vec.x)
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return x < vec.x;
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return y <= vec.y;
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}
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/*!
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* \brief Compares the vector to other one
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* \return true if this vector has its first components superior to the other ones
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*
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* \param vec Other vector to compare with
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*/
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template<typename T>
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constexpr bool Vector2<T>::operator>(const Vector2& vec) const
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{
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if (x != vec.x)
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return x > vec.x;
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return y > vec.y;
|
|
}
|
|
|
|
/*!
|
|
* \brief Compares the vector to other one
|
|
* \return true if this vector has its first components superior or equal to the other ones
|
|
*
|
|
* \param vec Other vector to compare with
|
|
*/
|
|
template<typename T>
|
|
constexpr bool Vector2<T>::operator>=(const Vector2& vec) const
|
|
{
|
|
if (x != vec.x)
|
|
return x > vec.x;
|
|
|
|
return y >= vec.y;
|
|
}
|
|
|
|
template<typename T>
|
|
constexpr Vector2<T> Vector2<T>::Apply(T(*func)(T), const Vector2& vec)
|
|
{
|
|
return Vector2(func(vec.x), func(vec.y));
|
|
}
|
|
|
|
template<typename T>
|
|
constexpr bool Vector2<T>::ApproxEqual(const Vector2& lhs, const Vector2& rhs, T maxDifference)
|
|
{
|
|
return lhs.ApproxEqual(rhs, maxDifference);
|
|
}
|
|
|
|
/*!
|
|
* \brief Measure the distance between two points
|
|
* Shorthand for vec1.Distance(vec2)
|
|
*
|
|
* param vec1 the first point
|
|
* param vec2 the second point
|
|
*
|
|
* \return The distance between the two vectors
|
|
*
|
|
* \see SquaredDistance
|
|
*/
|
|
template<typename T>
|
|
template<typename U>
|
|
U Vector2<T>::Distance(const Vector2& vec1, const Vector2& vec2)
|
|
{
|
|
return vec1.Distance<U>(vec2);
|
|
}
|
|
|
|
/*!
|
|
* \brief Calculates the dot (scalar) product with two vectors
|
|
* \return The value of the dot product
|
|
*
|
|
* \param vec1 The first vector to calculate the dot product with
|
|
* \param vec2 The second vector to calculate the dot product with
|
|
*
|
|
* \see AbsDotProduct, DotProduct
|
|
*/
|
|
template<typename T>
|
|
constexpr T Vector2<T>::DotProduct(const Vector2& vec1, const Vector2& vec2)
|
|
{
|
|
return vec1.DotProduct(vec2);
|
|
}
|
|
|
|
/*!
|
|
* \brief Interpolates the vector to other one with a factor of interpolation
|
|
* \return A new vector which is the interpolation of two vectors
|
|
*
|
|
* \param from Initial vector
|
|
* \param to Target vector
|
|
* \param interpolation Factor of interpolation
|
|
*
|
|
* \remark interpolation is meant to be between 0 and 1, other values are potentially undefined behavior
|
|
*
|
|
* \see Lerp
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> Vector2<T>::Lerp(const Vector2& from, const Vector2& to, T interpolation)
|
|
{
|
|
Vector2 dummy;
|
|
dummy.x = Nz::Lerp(from.x, to.x, interpolation);
|
|
dummy.y = Nz::Lerp(from.y, to.y, interpolation);
|
|
|
|
return dummy;
|
|
}
|
|
|
|
/*!
|
|
* \brief Gives the normalized vector
|
|
* \return A normalized vector from the vec
|
|
*
|
|
* \param vec Vector to normalize
|
|
*
|
|
* \remark If the vector is (0, 0), then it returns (0, 0)
|
|
*
|
|
* \see GetNormal
|
|
*/
|
|
template<typename T>
|
|
Vector2<T> Vector2<T>::Normalize(const Vector2& vec)
|
|
{
|
|
return vec.GetNormal();
|
|
}
|
|
|
|
/*!
|
|
* \brief Shorthand for the vector (1, 1)
|
|
* \return A vector with components (1, 1)
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> Vector2<T>::Unit()
|
|
{
|
|
return Vector2(1, 1);
|
|
}
|
|
|
|
/*!
|
|
* \brief Shorthand for the vector (1, 0)
|
|
* \return A vector with components (1, 0)
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> Vector2<T>::UnitX()
|
|
{
|
|
return Vector2(1, 0);
|
|
}
|
|
|
|
/*!
|
|
* \brief Shorthand for the vector (0, 1)
|
|
* \return A vector with components (0, 1)
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> Vector2<T>::UnitY()
|
|
{
|
|
return Vector2(0, 1);
|
|
}
|
|
|
|
/*!
|
|
* \brief Shorthand for the vector (0, 0)
|
|
* \return A vector with components (0, 0)
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> Vector2<T>::Zero()
|
|
{
|
|
return Vector2(0, 0);
|
|
}
|
|
|
|
/*!
|
|
* \brief Output operator
|
|
* \return The stream
|
|
*
|
|
* \param out The stream
|
|
* \param vec The vector to output
|
|
*/
|
|
template<typename T>
|
|
std::ostream& operator<<(std::ostream& out, const Vector2<T>& vec)
|
|
{
|
|
return out << "Vector2(" << vec.x << ", " << vec.y << ')';
|
|
}
|
|
|
|
/*!
|
|
* \brief Multiplies the components of the vector with a scalar
|
|
* \return A vector where components are the product of this vector and the scalar
|
|
*
|
|
* \param scale The scalar to multiply components with
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> operator*(T scale, const Vector2<T>& vec)
|
|
{
|
|
return Vector2<T>(scale * vec.x, scale * vec.y);
|
|
}
|
|
|
|
/*!
|
|
* \brief Divides the components of the vector with a scalar
|
|
* \return A vector where components are the quotient of this vector and the scalar
|
|
*
|
|
* \param scale The scalar to divide components with
|
|
*/
|
|
template<typename T>
|
|
constexpr Vector2<T> operator/(T scale, const Vector2<T>& vec)
|
|
{
|
|
return Vector2<T>(scale / vec.x, scale / vec.y);
|
|
}
|
|
|
|
template<typename T>
|
|
constexpr Vector2<T> operator%(T mod, const Vector2<T>& vec)
|
|
{
|
|
return Vector2<T>(Mod(mod, vec.x), Mod(mod, vec.y));
|
|
}
|
|
|
|
/*!
|
|
* \brief Serializes a Vector2
|
|
* \return true if successfully serialized
|
|
*
|
|
* \param context Serialization context
|
|
* \param vector Input Vector2
|
|
*/
|
|
template<typename T>
|
|
bool Serialize(SerializationContext& context, const Vector2<T>& vector, TypeTag<Vector2<T>>)
|
|
{
|
|
if (!Serialize(context, "x", vector.x))
|
|
return false;
|
|
|
|
if (!Serialize(context, "y", vector.y))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
* \brief Unserializes a Vector2
|
|
* \return true if successfully unserialized
|
|
*
|
|
* \param context Serialization context
|
|
* \param vector Output Vector2
|
|
*/
|
|
template<typename T>
|
|
bool Unserialize(SerializationContext& context, Vector2<T>* vector, TypeTag<Vector2<T>>)
|
|
{
|
|
if (!Unserialize(context, "x", &vector->x))
|
|
return false;
|
|
|
|
if (!Unserialize(context, "y", &vector->y))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
namespace std
|
|
{
|
|
template<class T>
|
|
struct hash<Nz::Vector2<T>>
|
|
{
|
|
/*!
|
|
* \brief Specialisation of std to hash
|
|
* \return Result of the hash
|
|
*
|
|
* \param v Vector2 to hash
|
|
*/
|
|
std::size_t operator()(const Nz::Vector2<T>& v) const
|
|
{
|
|
return Nz::HashCombine(v.x, v.y);
|
|
}
|
|
};
|
|
}
|
|
|