NazaraEngine/include/Nazara/Physics3D/PhysBody3D.hpp

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Export.hpp
#pragma once
#ifndef NAZARA_PHYSICS3D_PHYSBODY3D_HPP
#define NAZARA_PHYSICS3D_PHYSBODY3D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Physics3D/Export.hpp>
namespace Nz
{
class NAZARA_PHYSICS3D_API PhysBody3D
{
public:
PhysBody3D() = default;
PhysBody3D(const PhysBody3D&) = delete;
PhysBody3D(PhysBody3D&&) = delete;
virtual ~PhysBody3D();
virtual UInt32 GetBodyIndex() const = 0;
PhysBody3D& operator=(const PhysBody3D&) = delete;
PhysBody3D& operator=(PhysBody3D&&) = delete;
};
}
#include <Nazara/Physics3D/PhysBody3D.inl>
#endif // NAZARA_PHYSICS3D_PHYSBODY3D_HPP