19 lines
458 B
C++
19 lines
458 B
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Export.hpp
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namespace Nz
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{
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inline void ShaderBinding::Update(std::initializer_list<Binding> bindings)
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{
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Update(bindings.begin(), bindings.size());
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}
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inline void ShaderBindingDeleter::operator()(ShaderBinding* binding)
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{
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binding->Release();
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}
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}
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