NazaraEngine/include/Nazara/Physics3D/Physics3D.hpp

36 lines
756 B
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PHYSICS3D_HPP
#define NAZARA_PHYSICS3D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Physics3D/Config.hpp>
namespace Nz
{
class NAZARA_PHYSICS3D_API Physics3D : public ModuleBase<Physics3D>
{
friend ModuleBase;
public:
using Dependencies = TypeList<Core>;
struct Config {};
Physics3D(Config /*config*/);
~Physics3D() = default;
unsigned int GetMemoryUsed();
private:
static Physics3D* s_instance;
};
}
#endif // NAZARA_PHYSICS3D_HPP