NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/Instance.hpp

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4.4 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_WRAPPER_INSTANCE_HPP
#define NAZARA_VULKANRENDERER_WRAPPER_INSTANCE_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <Nazara/VulkanRenderer/Config.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Loader.hpp>
#include <vulkan/vulkan_core.h>
#include <string>
#include <unordered_set>
// Don't include vulkan.h because it does includes X11 headers which has some defines like "None", breaking compilation
#ifdef VK_USE_PLATFORM_ANDROID_KHR
#include <vulkan/vulkan_android.h>
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
#include <wayland-client.h>
#include <vulkan/vulkan_wayland.h>
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
#include <windows.h>
#include <vulkan/vulkan_win32.h>
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
#include <xcb/xcb.h>
#include <vulkan/vulkan_xcb.h>
#endif
#ifdef VK_USE_PLATFORM_METAL_EXT
#include <vulkan/vulkan_metal.h>
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
typedef struct _XDisplay Display;
typedef unsigned long XID;
typedef XID Window;
typedef unsigned long VisualID;
#include <vulkan/vulkan_xlib.h>
#endif
namespace Nz
{
namespace Vk
{
class NAZARA_VULKANRENDERER_API Instance
{
public:
Instance();
Instance(const Instance&) = delete;
Instance(Instance&&) = delete;
~Instance();
bool Create(RenderAPIValidationLevel validationLevel, const VkInstanceCreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
inline bool Create(RenderAPIValidationLevel validationLevel, const std::string& appName, UInt32 appVersion, const std::string& engineName, UInt32 engineVersion, UInt32 apiVersion, const std::vector<const char*>& layers, const std::vector<const char*>& extensions, const VkAllocationCallbacks* allocator = nullptr);
inline void Destroy();
bool EnumeratePhysicalDevices(std::vector<VkPhysicalDevice>* physicalDevices) const;
inline PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* name) const;
inline UInt32 GetApiVersion() const;
inline VkResult GetLastErrorCode() const;
bool GetPhysicalDeviceExtensions(VkPhysicalDevice device, std::vector<VkExtensionProperties>* extensionProperties) const;
inline VkPhysicalDeviceFeatures GetPhysicalDeviceFeatures(VkPhysicalDevice device) const;
inline VkFormatProperties GetPhysicalDeviceFormatProperties(VkPhysicalDevice device, VkFormat format) const;
inline bool GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* imageFormatProperties) const;
inline VkPhysicalDeviceMemoryProperties GetPhysicalDeviceMemoryProperties(VkPhysicalDevice device) const;
inline VkPhysicalDeviceProperties GetPhysicalDeviceProperties(VkPhysicalDevice device) const;
bool GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice device, std::vector<VkQueueFamilyProperties>* queueFamilyProperties) const;
inline PFN_vkVoidFunction GetProcAddr(const char* name) const;
inline RenderAPIValidationLevel GetValidationLevel() const;
void InstallDebugMessageCallback();
inline bool IsExtensionLoaded(const std::string& extensionName) const;
inline bool IsLayerLoaded(const std::string& layerName) const;
inline bool IsValid() const;
Instance& operator=(const Instance&) = delete;
Instance& operator=(Instance&&) = delete;
inline operator VkInstance();
// Vulkan functions
#define NAZARA_VULKANRENDERER_INSTANCE_FUNCTION(func) PFN_##func func;
#define NAZARA_VULKANRENDERER_INSTANCE_CORE_EXT_FUNCTION(func, ...) NAZARA_VULKANRENDERER_INSTANCE_FUNCTION(func)
#include <Nazara/VulkanRenderer/Wrapper/InstanceFunctions.hpp>
private:
void DestroyInstance();
void ResetPointers();
struct InternalData;
std::unique_ptr<InternalData> m_internalData;
std::unordered_set<std::string> m_loadedExtensions;
std::unordered_set<std::string> m_loadedLayers;
VkAllocationCallbacks m_allocator;
VkInstance m_instance;
mutable VkResult m_lastErrorCode;
RenderAPIValidationLevel m_validationLevel;
UInt32 m_apiVersion;
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/Instance.inl>
#endif // NAZARA_VULKANRENDERER_WRAPPER_INSTANCE_HPP