NazaraEngine/include/Nazara/Noise/Perlin2D.hpp

40 lines
924 B
C++

// Copyright (C) 2012 Rémi Bèges
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef PERLIN2D_HPP
#define PERLIN2D_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <Nazara/Noise/Abstract2DNoise.hpp>
#include <Nazara/Math/Vector2.hpp>
template <typename T> class NzPerlin2D : public NzAbstract2DNoise<T>, public NzNoiseBase
{
public:
NzPerlin2D();
T GetValue(T x, T y, T resolution);
~NzPerlin2D() = default;
protected:
private:
int x0, y0;
int gi0,gi1,gi2,gi3;
int ii, jj;
T gradient2[8][2];
T s,t,u,v;
T Cx,Cy;
T Li1, Li2;
NzVector2<T> temp;
};
typedef NzPerlin2D<float> NzPerlin2Df;
typedef NzPerlin2D<double> NzPerlin2Dd;
#include <Nazara/Noise/Perlin2D.inl>
#endif // PERLIN2D_HPP