44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Network module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SOCKETPOLLERIMPL_HPP
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#define NAZARA_SOCKETPOLLERIMPL_HPP
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#include <Nazara/Network/SocketHandle.hpp>
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#include <Nazara/Network/Posix/SocketImpl.hpp>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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namespace Nz
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{
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class SocketPollerImpl
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{
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public:
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SocketPollerImpl() = default;
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~SocketPollerImpl() = default;
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void Clear();
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bool IsReadyToRead(SocketHandle socket) const;
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bool IsReadyToWrite(SocketHandle socket) const;
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bool IsRegistered(SocketHandle socket) const;
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bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
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void UnregisterSocket(SocketHandle socket);
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unsigned int Wait(int msTimeout, SocketError* error);
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private:
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std::unordered_set<SocketHandle> m_readyToReadSockets;
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std::unordered_set<SocketHandle> m_readyToWriteSockets;
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std::unordered_map<SocketHandle, std::size_t> m_allSockets;
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std::vector<PollSocket> m_sockets;
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};
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}
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#endif // NAZARA_SOCKETPOLLERIMPL_HPP
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