NazaraEngine/include/Nazara/Noise/Perlin2D.hpp

36 lines
862 B
C++

// Copyright (C) 2013 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef PERLIN2D_HPP
#define PERLIN2D_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <Nazara/Noise/Abstract2DNoise.hpp>
#include <Nazara/Math/Vector2.hpp>
class NAZARA_API NzPerlin2D : public NzAbstract2DNoise
{
public:
NzPerlin2D();
NzPerlin2D(unsigned int seed);
float GetValue(float x, float y, float resolution);
~NzPerlin2D() = default;
protected:
private:
int x0, y0;
int gi0,gi1,gi2,gi3;
int ii, jj;
float gradient2[8][2];
float s,t,u,v;
float Cx,Cy;
float Li1, Li2;
NzVector2<float> temp;
};
#endif // PERLIN2D_HPP