NazaraEngine/src/Nazara/Network/Network.cpp

59 lines
1.4 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/Network.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Network/Config.hpp>
#include <Nazara/Network/NetPacket.hpp>
#include <Nazara/Network/RUdpConnection.hpp>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Network/Win32/SocketImpl.hpp>
#elif defined(NAZARA_PLATFORM_POSIX)
#include <Nazara/Network/Posix/SocketImpl.hpp>
#else
#error Missing implementation: Network
#endif
#include <stdexcept>
#include <Nazara/Network/Debug.hpp>
namespace Nz
{
/*!
* \ingroup network
* \class Nz::Network
* \brief Network class that represents the module initializer of Network
*/
Network::Network() :
Module("Network", this)
{
// Initialize module here
if (!SocketImpl::Initialize())
throw std::runtime_error("failed to initialize socket implementation");
if (!NetPacket::Initialize())
throw std::runtime_error("failed to initialize packets");
if (!RUdpConnection::Initialize())
throw std::runtime_error("failed to initialize RUDP protocol");
}
Network::~Network()
{
// Uninitialize module here
RUdpConnection::Uninitialize();
NetPacket::Uninitialize();
SocketImpl::Uninitialize();
}
Network* Network::s_instance = nullptr;
}