NazaraEngine/SDK/include/NDK/Lua/LuaBinding_Network.hpp

32 lines
827 B
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#pragma once
#ifndef NDK_LUABINDING_NETWORK_HPP
#define NDK_LUABINDING_NETWORK_HPP
#include <Nazara/Network/AbstractSocket.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/UdpSocket.hpp>
#include <NDK/Lua/LuaBinding_Base.hpp>
namespace Ndk
{
class NDK_API LuaBinding_Network : public LuaBinding_Base
{
public:
LuaBinding_Network(LuaBinding& binding);
~LuaBinding_Network() = default;
void Register(Nz::LuaState& state) override;
Nz::LuaClass<Nz::AbstractSocket> abstractSocket;
Nz::LuaClass<Nz::IpAddress> ipAddress;
Nz::LuaClass<Nz::UdpSocket> udpSocket;
};
}
#endif // NDK_LUABINDING_NETWORK_HPP