NazaraEngine/src/Nazara/Renderer
Lynix 021ddffdea Graphics: Deferred Shading is back!
Former-commit-id: b231aa4a5c13be870e334ab7b780317b3fb5e94e [formerly f155bbf9fab223b7f6a931f70361ddde63ef5d46] [formerly 002dcb36444c752d9cdbaf70b255008073a8670f [formerly b37e872dcca19c3607e318f2032f7842a7698d6d]]
Former-commit-id: eee04dd3b14e7b1049e1662156de19683e5c2b14 [formerly ccd0956ed19b806581237aef58416e8338544875]
Former-commit-id: 09c603760da3c4edc512e3fd311f2702a2ebe180
2016-08-10 14:08:20 +02:00
..
Debug Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
GLX Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
Resources/Shaders/Debug Removed support for OpenGL 2 2015-01-30 15:39:25 +01:00
Win32 Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Context.cpp Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
ContextParameters.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
DebugDrawer.cpp Renderer/RenderStates: Update RenderStates structure (preparing for renderer update) 2016-07-21 23:00:09 +02:00
GpuQuery.cpp Replace useless reinterpret_cast by static_cast 2016-04-07 04:20:18 +02:00
HardwareBuffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
HardwareBuffer.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
OpenGL.cpp Renderer/RenderStates: Update RenderStates structure (preparing for renderer update) 2016-07-21 23:00:09 +02:00
RenderBuffer.cpp Utility: Rework PixelFormat (WIP) 2016-05-17 14:23:45 +02:00
RenderTarget.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
RenderTexture.cpp Graphics: Deferred Shading is back! 2016-08-10 14:08:20 +02:00
RenderWindow.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Renderer.cpp Renderer/RenderStates: Update RenderStates structure (preparing for renderer update) 2016-07-21 23:00:09 +02:00
Shader.cpp Merge branch 'master' into NDK-ShadowMapping 2015-12-09 00:59:07 +01:00
ShaderStage.cpp Merge branch 'NDK-Refactor' into NDK 2015-09-25 23:16:58 +02:00
Texture.cpp Renderer/Texture: Remember FilePath when loading from an image 2016-07-07 08:57:29 +02:00
TextureSampler.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShader.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderInstance.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderInstancePreprocessor.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderPreprocessor.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00