1385 lines
32 KiB
C++
1385 lines
32 KiB
C++
// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Renderer/Context.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <memory>
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#include <stdexcept>
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#include <Nazara/Renderer/Debug.hpp>
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struct NzTextureImpl
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{
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GLuint id;
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nzImageType type;
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nzPixelFormat format;
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nzUInt8 levelCount;
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bool mipmapping = false;
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bool mipmapsUpdated = true;
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unsigned int depth;
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unsigned int height;
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unsigned int width;
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};
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namespace
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{
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bool CreateTexture(NzTextureImpl* impl, bool proxy)
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{
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NzOpenGL::Format openGLFormat;
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if (!NzOpenGL::TranslateFormat(impl->format, &openGLFormat, NzOpenGL::FormatType_Texture))
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{
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NazaraError("Format " + NzPixelFormat::ToString(impl->format) + " not supported by OpenGL");
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return false;
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}
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GLenum target = (proxy) ? NzOpenGL::TextureTargetProxy[impl->type] : NzOpenGL::TextureTarget[impl->type];
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switch (impl->type)
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{
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case nzImageType_1D:
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{
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if (glTexStorage1D)
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glTexStorage1D(target, impl->levelCount, openGLFormat.internalFormat, impl->width);
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else
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{
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unsigned int w = impl->width;
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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glTexImage1D(target, level, openGLFormat.internalFormat, w, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (w > 1U)
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w >>= 1;
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}
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}
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break;
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}
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case nzImageType_1D_Array:
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case nzImageType_2D:
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{
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if (glTexStorage2D)
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glTexStorage2D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height);
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else
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{
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unsigned int w = impl->width;
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unsigned int h = impl->height;
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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glTexImage2D(target, level, openGLFormat.internalFormat, w, h, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (w > 1U)
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w >>= 1;
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if (h > 1U)
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h >>= 1;
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}
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}
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break;
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}
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case nzImageType_2D_Array:
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case nzImageType_3D:
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{
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if (glTexStorage3D)
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glTexStorage3D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height, impl->depth);
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else
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{
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unsigned int w = impl->width;
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unsigned int h = impl->height;
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unsigned int d = impl->depth;
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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glTexImage3D(target, level, openGLFormat.internalFormat, w, h, d, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (w > 1U)
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w >>= 1;
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if (h > 1U)
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h >>= 1;
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if (d > 1U)
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d >>= 1;
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}
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}
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break;
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}
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case nzImageType_Cubemap:
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{
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/*if (glTexStorage2D)
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glTexStorage2D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height);
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else*/
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{
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unsigned int size = impl->width; // Les cubemaps ont une longueur et largeur identique
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for (nzUInt8 level = 0; level < impl->levelCount; ++level)
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{
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for (GLenum face : NzOpenGL::CubemapFace)
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glTexImage2D(face, level, openGLFormat.internalFormat, size, size, 0, openGLFormat.dataFormat, openGLFormat.dataType, nullptr);
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if (size > 1U)
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size >>= 1;
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}
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}
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break;
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}
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}
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if (proxy)
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{
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GLint internalFormat = 0;
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glGetTexLevelParameteriv(target, 0, GL_TEXTURE_INTERNAL_FORMAT, &internalFormat);
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if (internalFormat == 0)
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return false;
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}
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return true;
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}
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inline void SetUnpackAlignement(nzUInt8 bpp)
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{
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if (bpp % 8 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
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else if (bpp % 4 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
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else if (bpp % 2 == 0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
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else
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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}
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}
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NzTexture::NzTexture(const NzImage& image)
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{
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LoadFromImage(image);
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraError("Failed to create texture");
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throw std::runtime_error("Constructor failed");
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}
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#endif
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}
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NzTexture::~NzTexture()
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{
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Destroy();
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NzRenderer::OnTextureReleased(this);
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}
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bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, nzUInt8 levelCount)
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{
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Destroy();
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#if NAZARA_RENDERER_SAFE
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if (!IsTypeSupported(type))
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{
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NazaraError("Texture's type not supported");
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return false;
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}
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if (!NzPixelFormat::IsValid(format))
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{
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NazaraError("Invalid pixel format");
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return false;
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}
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if (!IsFormatSupported(format))
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{
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NazaraError("Texture's format not supported");
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return false;
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}
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if (width == 0)
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{
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NazaraError("Width must be at least 1 (0)");
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return false;
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}
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if (height == 0)
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{
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NazaraError("Height must be at least 1 (0)");
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return false;
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}
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if (depth == 0)
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{
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NazaraError("Depth must be at least 1 (0)");
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return false;
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}
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switch (type)
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{
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case nzImageType_1D:
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if (height > 1)
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{
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NazaraError("One dimensional texture's height must be 1");
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return false;
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}
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if (depth > 1)
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{
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NazaraError("1D textures must be 1 depth");
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return false;
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}
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break;
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case nzImageType_1D_Array:
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case nzImageType_2D:
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if (depth > 1)
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{
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NazaraError("2D textures must be 1 depth");
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return false;
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}
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break;
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case nzImageType_2D_Array:
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case nzImageType_3D:
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break;
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case nzImageType_Cubemap:
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if (depth > 1)
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{
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NazaraError("Cubemaps must be 1 depth");
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return false;
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}
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if (width != height)
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{
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NazaraError("Cubemaps must have square dimensions");
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return false;
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}
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break;
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}
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#endif
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NzContext::EnsureContext();
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if (IsMipmappingSupported())
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levelCount = std::min(levelCount, NzImage::GetMaxLevel(width, height, depth));
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else if (levelCount > 1)
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{
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NazaraWarning("Mipmapping not supported, reducing level count to 1");
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levelCount = 1;
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}
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std::unique_ptr<NzTextureImpl> impl(new NzTextureImpl);
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glGenTextures(1, &impl->id);
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impl->depth = GetValidSize(depth);
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impl->format = format;
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impl->height = GetValidSize(height);
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impl->levelCount = levelCount;
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impl->type = type;
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impl->width = GetValidSize(width);
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NzOpenGL::BindTexture(impl->type, impl->id);
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// Vérification du support par la carte graphique
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/*if (!CreateTexture(impl, true))
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{
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NzOpenGL::DeleteTexture(m_impl->id);
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NazaraError("Texture's parameters not supported by driver");
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return false;
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}*/
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// Création de la texture
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if (!CreateTexture(impl.get(), false))
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{
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NzOpenGL::DeleteTexture(m_impl->id);
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NazaraError("Failed to create texture");
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return false;
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}
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m_impl = impl.release();
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if (m_impl->levelCount > 1U)
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EnableMipmapping(true);
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NotifyCreated();
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return true;
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}
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void NzTexture::Destroy()
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{
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if (m_impl)
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{
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NotifyDestroy();
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NzContext::EnsureContext();
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NzOpenGL::DeleteTexture(m_impl->id);
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delete m_impl;
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m_impl = nullptr;
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}
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}
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bool NzTexture::Download(NzImage* image) const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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if (!image)
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{
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NazaraError("Image must be valid");
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return false;
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}
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#endif
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NzOpenGL::Format format;
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if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
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{
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NazaraError("Failed to get OpenGL format");
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return false;
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}
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if (!image->Create(m_impl->type, m_impl->format, m_impl->width, m_impl->height, m_impl->depth, m_impl->levelCount))
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{
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NazaraError("Failed to create image");
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return false;
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}
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unsigned int width = m_impl->width;
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unsigned int height = m_impl->height;
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unsigned int depth = m_impl->depth;
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// Téléchargement...
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NzOpenGL::BindTexture(m_impl->type, m_impl->id);
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for (nzUInt8 level = 0; level < m_impl->levelCount; ++level)
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{
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glGetTexImage(NzOpenGL::TextureTarget[m_impl->type], level, format.dataFormat, format.dataType, image->GetPixels(level));
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if (width > 1)
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width >>= 1;
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if (height > 1)
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height >>= 1;
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if (depth > 1)
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depth >>= 1;
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}
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// Inversion de la texture pour le repère d'OpenGL
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if (!image->FlipVertically())
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NazaraWarning("Failed to flip image");
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return true;
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}
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bool NzTexture::EnableMipmapping(bool enable)
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return false;
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}
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#endif
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if (!IsMipmappingSupported())
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{
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NazaraError("Mipmapping not supported");
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return false;
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}
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if (m_impl->levelCount == 1) // Transformation d'une texture sans mipmaps vers une texture avec mipmaps
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m_impl->levelCount = NzImage::GetMaxLevel(m_impl->width, m_impl->height, m_impl->depth);
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if (!m_impl->mipmapping && enable)
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m_impl->mipmapsUpdated = false;
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m_impl->mipmapping = enable;
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return true;
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}
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void NzTexture::EnsureMipmapsUpdate() const
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{
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if (m_impl->mipmapping && !m_impl->mipmapsUpdated)
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{
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NzOpenGL::BindTexture(m_impl->type, m_impl->id);
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glGenerateMipmap(NzOpenGL::TextureTarget[m_impl->type]);
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m_impl->mipmapsUpdated = true;
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}
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}
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nzUInt8 NzTexture::GetBytesPerPixel() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return NzPixelFormat::GetBytesPerPixel(m_impl->format);
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}
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unsigned int NzTexture::GetDepth() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return m_impl->depth;
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}
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nzPixelFormat NzTexture::GetFormat() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return nzPixelFormat_Undefined;
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}
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#endif
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return m_impl->format;
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}
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unsigned int NzTexture::GetHeight() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return m_impl->height;
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}
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NzVector2ui NzTexture::GetSize() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return NzVector2ui(m_impl->width, m_impl->height);
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}
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nzImageType NzTexture::GetType() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return nzImageType_2D;
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}
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#endif
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return m_impl->type;
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}
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unsigned int NzTexture::GetWidth() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
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NazaraError("Texture must be valid");
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return 0;
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}
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#endif
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return m_impl->width;
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}
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bool NzTexture::HasMipmaps() const
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_impl)
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{
|
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NazaraError("Texture must be valid");
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return false;
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}
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#endif
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|
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return m_impl->levelCount > 1;
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}
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bool NzTexture::IsCompressed() const
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{
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#if NAZARA_RENDERER_SAFE
|
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if (!m_impl)
|
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{
|
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NazaraError("Texture must be valid");
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return false;
|
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}
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#endif
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|
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return NzPixelFormat::IsCompressed(m_impl->format);
|
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}
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bool NzTexture::IsCubemap() const
|
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{
|
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#if NAZARA_RENDERER_SAFE
|
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if (!m_impl)
|
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{
|
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NazaraError("Texture must be valid");
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return false;
|
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}
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#endif
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|
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return m_impl->type == nzImageType_Cubemap;
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}
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bool NzTexture::IsValid() const
|
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{
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return m_impl != nullptr;
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}
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bool NzTexture::LoadFromFile(const NzString& filePath, const NzImageParams& params, bool generateMipmaps)
|
|
{
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NzImage image;
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if (!image.LoadFromFile(filePath, params))
|
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{
|
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NazaraError("Failed to load image");
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return false;
|
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}
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return LoadFromImage(image, generateMipmaps);
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}
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bool NzTexture::LoadFromImage(const NzImage& image, bool generateMipmaps)
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{
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#if NAZARA_RENDERER_SAFE
|
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if (!image.IsValid())
|
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{
|
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NazaraError("Image must be valid");
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return false;
|
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}
|
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#endif
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|
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// Vive le Copy-On-Write
|
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NzImage newImage(image);
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|
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nzPixelFormat format = newImage.GetFormat();
|
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if (!IsFormatSupported(format))
|
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{
|
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nzPixelFormat newFormat = (NzPixelFormat::HasAlpha(format)) ? nzPixelFormat_BGRA8 : nzPixelFormat_BGR8;
|
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NazaraWarning("Format " + NzPixelFormat::ToString(format) + " not supported, trying to convert it to " + NzPixelFormat::ToString(newFormat) + "...");
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|
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if (NzPixelFormat::IsConversionSupported(format, newFormat))
|
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{
|
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if (newImage.Convert(newFormat))
|
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{
|
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NazaraWarning("Conversion succeed");
|
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format = newFormat;
|
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}
|
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else
|
|
{
|
|
NazaraError("Conversion failed");
|
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return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
NazaraError("Conversion not supported");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
nzImageType type = newImage.GetType();
|
|
nzUInt8 levelCount = newImage.GetLevelCount();
|
|
if (!Create(type, format, newImage.GetWidth(), newImage.GetHeight(), newImage.GetDepth(), (generateMipmaps) ? 0xFF : levelCount))
|
|
{
|
|
NazaraError("Failed to create texture");
|
|
return false;
|
|
}
|
|
|
|
if (type == nzImageType_Cubemap)
|
|
{
|
|
for (nzUInt8 level = 0; level < levelCount; ++level)
|
|
{
|
|
for (unsigned int i = 0; i <= nzCubemapFace_Max; ++i)
|
|
{
|
|
if (!UpdateFace(static_cast<nzCubemapFace>(i), newImage.GetConstPixels(0, 0, i, level), level))
|
|
{
|
|
NazaraError("Failed to update texture");
|
|
Destroy();
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (nzUInt8 level = 0; level < levelCount; ++level)
|
|
{
|
|
if (!Update(newImage.GetConstPixels(0, 0, 0, level), level))
|
|
{
|
|
NazaraError("Failed to update texture");
|
|
Destroy();
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::LoadFromMemory(const void* data, std::size_t size, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromMemory(data, size, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadFromStream(NzInputStream& stream, const NzImageParams& params, bool generateMipmaps)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromStream(stream, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadFromImage(image, generateMipmaps);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromFile(const NzString& filePath, const NzImageParams& imageParams, bool generateMipmaps, const NzCubemapParams& cubemapParams)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromFile(filePath, imageParams))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadCubemapFromImage(image, generateMipmaps, cubemapParams);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromImage(const NzImage& image, bool generateMipmaps, const NzCubemapParams& params)
|
|
{
|
|
// Implémentation presque identique à celle de Image::LoadCubemapFromImage
|
|
#if NAZARA_UTILITY_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
unsigned int width = image.GetWidth();
|
|
unsigned int height = image.GetHeight();
|
|
unsigned int faceSize = (params.faceSize == 0) ? std::max(width, height)/4 : params.faceSize;
|
|
|
|
// Sans cette vérification, celles des rectangles pourrait réussir via un overflow
|
|
if (width < faceSize || height < faceSize)
|
|
{
|
|
NazaraError("Image is too small for this face size");
|
|
return false;
|
|
}
|
|
|
|
// Calcul et vérification des surfaces
|
|
unsigned limitX = width - faceSize;
|
|
unsigned limitY = height - faceSize;
|
|
|
|
NzVector2ui backPos = params.backPosition * faceSize;
|
|
if (backPos.x > limitX || backPos.y > limitY)
|
|
{
|
|
NazaraError("Back rectangle is out of image");
|
|
return false;
|
|
}
|
|
|
|
NzVector2ui downPos = params.downPosition * faceSize;
|
|
if (downPos.x > limitX || downPos.y > limitY)
|
|
{
|
|
NazaraError("Down rectangle is out of image");
|
|
return false;
|
|
}
|
|
|
|
NzVector2ui forwardPos = params.forwardPosition * faceSize;
|
|
if (forwardPos.x > limitX || forwardPos.y > limitY)
|
|
{
|
|
NazaraError("Forward rectangle is out of image");
|
|
return false;
|
|
}
|
|
|
|
NzVector2ui leftPos = params.leftPosition * faceSize;
|
|
if (leftPos.x > limitX || leftPos.y > limitY)
|
|
{
|
|
NazaraError("Left rectangle is out of image");
|
|
return false;
|
|
}
|
|
|
|
NzVector2ui rightPos = params.rightPosition * faceSize;
|
|
if (rightPos.x > limitX || rightPos.y > limitY)
|
|
{
|
|
NazaraError("Right rectangle is out of image");
|
|
return false;
|
|
}
|
|
|
|
NzVector2ui upPos = params.upPosition * faceSize;
|
|
if (upPos.x > limitX || upPos.y > limitY)
|
|
{
|
|
NazaraError("Up rectangle is out of image");
|
|
return false;
|
|
}
|
|
|
|
if (!Create(nzImageType_Cubemap, image.GetFormat(), faceSize, faceSize, 1, (generateMipmaps) ? 0xFF : 1))
|
|
{
|
|
NazaraError("Failed to create texture");
|
|
return false;
|
|
}
|
|
|
|
UpdateFace(nzCubemapFace_NegativeX, image.GetConstPixels(leftPos.x, leftPos.y), width, height);
|
|
UpdateFace(nzCubemapFace_NegativeY, image.GetConstPixels(downPos.x, downPos.y), width, height);
|
|
UpdateFace(nzCubemapFace_NegativeZ, image.GetConstPixels(backPos.x, backPos.y), width, height);
|
|
UpdateFace(nzCubemapFace_PositiveX, image.GetConstPixels(rightPos.x, rightPos.y), width, height);
|
|
UpdateFace(nzCubemapFace_PositiveY, image.GetConstPixels(upPos.x, upPos.y), width, height);
|
|
UpdateFace(nzCubemapFace_PositiveZ, image.GetConstPixels(forwardPos.x, forwardPos.y), width, height);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromMemory(const void* data, std::size_t size, const NzImageParams& imageParams, bool generateMipmaps, const NzCubemapParams& cubemapParams)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromMemory(data, size, imageParams))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadCubemapFromImage(image, generateMipmaps, cubemapParams);
|
|
}
|
|
|
|
bool NzTexture::LoadCubemapFromStream(NzInputStream& stream, const NzImageParams& imageParams, bool generateMipmaps, const NzCubemapParams& cubemapParams)
|
|
{
|
|
NzImage image;
|
|
if (!image.LoadFromStream(stream, imageParams))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
return LoadCubemapFromImage(image, generateMipmaps, cubemapParams);
|
|
}
|
|
|
|
bool NzTexture::LoadFaceFromFile(nzCubemapFace face, const NzString& filePath, const NzImageParams& params)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Texture must be a cubemap");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzImage image;
|
|
if (!image.LoadFromFile(filePath, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
if (!image.Convert(m_impl->format))
|
|
{
|
|
NazaraError("Failed to convert image to texture format");
|
|
return false;
|
|
}
|
|
|
|
unsigned int faceSize = m_impl->width;
|
|
|
|
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
|
|
{
|
|
NazaraError("Image size must match texture face size");
|
|
return false;
|
|
}
|
|
|
|
return UpdateFace(face, image);
|
|
}
|
|
|
|
bool NzTexture::LoadFaceFromMemory(nzCubemapFace face, const void* data, std::size_t size, const NzImageParams& params)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Texture must be a cubemap");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzImage image;
|
|
if (!image.LoadFromMemory(data, size, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
if (!image.Convert(m_impl->format))
|
|
{
|
|
NazaraError("Failed to convert image to texture format");
|
|
return false;
|
|
}
|
|
|
|
unsigned int faceSize = m_impl->width;
|
|
|
|
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
|
|
{
|
|
NazaraError("Image size must match texture face size");
|
|
return false;
|
|
}
|
|
|
|
return UpdateFace(face, image);
|
|
}
|
|
|
|
bool NzTexture::LoadFaceFromStream(nzCubemapFace face, NzInputStream& stream, const NzImageParams& params)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Texture must be a cubemap");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzImage image;
|
|
if (!image.LoadFromStream(stream, params))
|
|
{
|
|
NazaraError("Failed to load image");
|
|
return false;
|
|
}
|
|
|
|
if (!image.Convert(m_impl->format))
|
|
{
|
|
NazaraError("Failed to convert image to texture format");
|
|
return false;
|
|
}
|
|
|
|
unsigned int faceSize = m_impl->width;
|
|
|
|
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
|
|
{
|
|
NazaraError("Image size must match texture face size");
|
|
return false;
|
|
}
|
|
|
|
return UpdateFace(face, image);
|
|
}
|
|
|
|
bool NzTexture::SetMipmapRange(nzUInt8 minLevel, nzUInt8 maxLevel)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (minLevel >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Minimum level cannot be greater or equal than level count (" + NzString::Number(minLevel) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
|
|
if (maxLevel < minLevel)
|
|
{
|
|
NazaraError("Minimum level cannot be greater than maximum level (" + NzString::Number(minLevel) + " < " + NzString::Number(maxLevel) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::BindTexture(m_impl->type, m_impl->id);
|
|
glTexParameteri(NzOpenGL::TextureTarget[m_impl->type], GL_TEXTURE_BASE_LEVEL, minLevel);
|
|
glTexParameteri(NzOpenGL::TextureTarget[m_impl->type], GL_TEXTURE_MAX_LEVEL, maxLevel);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(0, 0, 0, level);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
return Update(pixels, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, const NzBoxui& box, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(box.x, box.y, box.z, level);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
return Update(pixels, box, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const NzImage& image, const NzRectui& rect, unsigned int z, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
const nzUInt8* pixels = image.GetConstPixels(rect.x, rect.y, z, level);
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Failed to access image's pixels");
|
|
return false;
|
|
}
|
|
|
|
return Update(pixels, rect, z, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return Update(pixels, NzBoxui(std::max(m_impl->width >> level, 1U), std::max(m_impl->height >> level, 1U), std::max(m_impl->depth >> level, 1U)), srcWidth, srcHeight, level);
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, const NzBoxui& box, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type == nzImageType_Cubemap)
|
|
{
|
|
NazaraError("Update is not designed for cubemaps, use UpdateFace instead");
|
|
return false;
|
|
}
|
|
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Invalid pixel source");
|
|
return false;
|
|
}
|
|
|
|
if (!box.IsValid())
|
|
{
|
|
NazaraError("Invalid box");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
unsigned int height = std::max(m_impl->height >> level, 1U);
|
|
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (box.x+box.width > std::max(m_impl->width >> level, 1U) ||
|
|
box.y+box.height > height ||
|
|
box.z+box.depth > std::max(m_impl->depth >> level, 1U))
|
|
{
|
|
NazaraError("Cube dimensions are out of bounds");
|
|
return false;
|
|
}
|
|
|
|
if (level >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::Format format;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Failed to get OpenGL format");
|
|
return false;
|
|
}
|
|
|
|
nzUInt8 bpp = NzPixelFormat::GetBytesPerPixel(m_impl->format);
|
|
|
|
unsigned int size = box.width*box.height*box.depth*bpp;
|
|
std::unique_ptr<nzUInt8[]> flipped(new nzUInt8[size]);
|
|
NzImage::Copy(flipped.get(), pixels, bpp, box.width, box.height, box.depth, 0, 0, srcWidth, srcHeight);
|
|
|
|
// Inversion de la texture pour le repère d'OpenGL
|
|
if (!NzPixelFormat::Flip(nzPixelFlipping_Horizontally, m_impl->format, box.width, box.height, box.depth, flipped.get(), flipped.get()))
|
|
NazaraWarning("Failed to flip image");
|
|
|
|
SetUnpackAlignement(bpp);
|
|
|
|
NzOpenGL::BindTexture(m_impl->type, m_impl->id);
|
|
switch (m_impl->type)
|
|
{
|
|
case nzImageType_1D:
|
|
glTexSubImage1D(GL_TEXTURE_1D, level, box.x, box.width, format.dataFormat, format.dataType, flipped.get());
|
|
break;
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D:
|
|
glTexSubImage2D(NzOpenGL::TextureTarget[m_impl->type], level, box.x, height-box.height-box.y, box.width, box.height, format.dataFormat, format.dataType, flipped.get());
|
|
break;
|
|
|
|
case nzImageType_2D_Array:
|
|
case nzImageType_3D:
|
|
glTexSubImage3D(NzOpenGL::TextureTarget[m_impl->type], level, box.x, height-box.height-box.y, box.z, box.width, box.height, box.depth, format.dataFormat, format.dataType, flipped.get());
|
|
break;
|
|
|
|
case nzImageType_Cubemap:
|
|
NazaraError("Update used on a cubemap texture, please enable safe mode");
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NzTexture::Update(const nzUInt8* pixels, const NzRectui& rect, unsigned int z, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
return Update(pixels, NzBoxui(rect.x, rect.y, z, rect.width, rect.height, 1), srcWidth, srcHeight, level);
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const NzImage& image, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return UpdateFace(face, image.GetConstPixels(0, 0, 0, level), NzRectui(0, 0, image.GetWidth(level), image.GetHeight(level)), 0, 0, level);
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const NzImage& image, const NzRectui& rect, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!image.IsValid())
|
|
{
|
|
NazaraError("Image must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (image.GetFormat() != m_impl->format)
|
|
{
|
|
NazaraError("Image format does not match texture format");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return UpdateFace(face, image.GetConstPixels(0, 0, 0, level), rect, image.GetWidth(level), image.GetHeight(level), level);
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const nzUInt8* pixels, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return UpdateFace(face, pixels, NzRectui(0, 0, m_impl->width, m_impl->height), srcWidth, srcHeight, level);
|
|
}
|
|
|
|
bool NzTexture::UpdateFace(nzCubemapFace face, const nzUInt8* pixels, const NzRectui& rect, unsigned int srcWidth, unsigned int srcHeight, nzUInt8 level)
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return false;
|
|
}
|
|
|
|
if (m_impl->type != nzImageType_Cubemap)
|
|
{
|
|
NazaraError("UpdateFace is designed for cubemaps, use Update instead");
|
|
return false;
|
|
}
|
|
|
|
if (!pixels)
|
|
{
|
|
NazaraError("Invalid pixel source");
|
|
return false;
|
|
}
|
|
|
|
if (!rect.IsValid())
|
|
{
|
|
NazaraError("Invalid rectangle");
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
unsigned int height = std::max(m_impl->height >> level, 1U);
|
|
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (rect.x+rect.width > std::max(m_impl->width >> level, 1U) || rect.y+rect.height > height)
|
|
{
|
|
NazaraError("Rectangle dimensions are out of bounds");
|
|
return false;
|
|
}
|
|
|
|
if (level >= m_impl->levelCount)
|
|
{
|
|
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_impl->levelCount) + ')');
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
NzOpenGL::Format format;
|
|
if (!NzOpenGL::TranslateFormat(m_impl->format, &format, NzOpenGL::FormatType_Texture))
|
|
{
|
|
NazaraError("Failed to get OpenGL format");
|
|
return false;
|
|
}
|
|
|
|
nzUInt8 bpp = NzPixelFormat::GetBytesPerPixel(m_impl->format);
|
|
|
|
// Inversion de la texture pour le repère d'OpenGL
|
|
unsigned int size = rect.width*rect.height*bpp;
|
|
std::unique_ptr<nzUInt8[]> flipped(new nzUInt8[size]);
|
|
NzImage::Copy(flipped.get(), pixels, bpp, rect.width, rect.height, 1, 0, 0, srcWidth, srcHeight);
|
|
|
|
if (!NzPixelFormat::Flip(nzPixelFlipping_Horizontally, m_impl->format, rect.width, rect.height, 1, flipped.get(), flipped.get()))
|
|
NazaraWarning("Failed to flip image");
|
|
|
|
SetUnpackAlignement(bpp);
|
|
|
|
NzOpenGL::BindTexture(m_impl->type, m_impl->id);
|
|
glTexSubImage2D(NzOpenGL::CubemapFace[face], level, rect.x, height-rect.height-rect.y, rect.width, rect.height, format.dataFormat, format.dataType, flipped.get());
|
|
|
|
return true;
|
|
}
|
|
|
|
unsigned int NzTexture::GetOpenGLID() const
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraError("Texture must be valid");
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
return m_impl->id;
|
|
}
|
|
|
|
unsigned int NzTexture::GetValidSize(unsigned int size)
|
|
{
|
|
if (NzRenderer::HasCapability(nzRendererCap_TextureNPOT))
|
|
return size;
|
|
else
|
|
{
|
|
unsigned int pot = 1;
|
|
while (pot < size)
|
|
pot <<= 1;
|
|
|
|
return pot;
|
|
}
|
|
}
|
|
|
|
bool NzTexture::IsFormatSupported(nzPixelFormat format)
|
|
{
|
|
switch (format)
|
|
{
|
|
// Formats de base
|
|
case nzPixelFormat_BGR8:
|
|
case nzPixelFormat_BGRA8:
|
|
case nzPixelFormat_RGB8:
|
|
case nzPixelFormat_RGBA8:
|
|
return true;
|
|
|
|
// Packed formats supportés depuis OpenGL 1.2
|
|
case nzPixelFormat_RGB5A1:
|
|
case nzPixelFormat_RGBA4:
|
|
return true;
|
|
|
|
// Formats supportés depuis OpenGL 3
|
|
case nzPixelFormat_R8:
|
|
case nzPixelFormat_R8I:
|
|
case nzPixelFormat_R8UI:
|
|
case nzPixelFormat_R16:
|
|
case nzPixelFormat_R16F:
|
|
case nzPixelFormat_R16I:
|
|
case nzPixelFormat_R16UI:
|
|
case nzPixelFormat_R32F:
|
|
case nzPixelFormat_R32I:
|
|
case nzPixelFormat_R32UI:
|
|
case nzPixelFormat_RG8:
|
|
case nzPixelFormat_RG8I:
|
|
case nzPixelFormat_RG8UI:
|
|
case nzPixelFormat_RG16:
|
|
case nzPixelFormat_RG16F:
|
|
case nzPixelFormat_RG16I:
|
|
case nzPixelFormat_RG16UI:
|
|
case nzPixelFormat_RG32F:
|
|
case nzPixelFormat_RG32I:
|
|
case nzPixelFormat_RG32UI:
|
|
case nzPixelFormat_RGB16F:
|
|
case nzPixelFormat_RGB16I:
|
|
case nzPixelFormat_RGB16UI:
|
|
case nzPixelFormat_RGB32F:
|
|
case nzPixelFormat_RGB32I:
|
|
case nzPixelFormat_RGB32UI:
|
|
case nzPixelFormat_RGBA16F:
|
|
case nzPixelFormat_RGBA16I:
|
|
case nzPixelFormat_RGBA16UI:
|
|
case nzPixelFormat_RGBA32F:
|
|
case nzPixelFormat_RGBA32I:
|
|
case nzPixelFormat_RGBA32UI:
|
|
return NzOpenGL::GetVersion() >= 300;
|
|
|
|
// Formats de profondeur (Supportés avec les FBOs)
|
|
case nzPixelFormat_Depth16:
|
|
case nzPixelFormat_Depth24:
|
|
case nzPixelFormat_Depth32:
|
|
case nzPixelFormat_Depth24Stencil8:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_FrameBufferObject);
|
|
|
|
// Formats de stencil (Non supportés pour les textures)
|
|
case nzPixelFormat_Stencil1:
|
|
case nzPixelFormat_Stencil4:
|
|
case nzPixelFormat_Stencil8:
|
|
case nzPixelFormat_Stencil16:
|
|
return false;
|
|
|
|
// Dépréciés depuis OpenGL 3
|
|
///FIXME: Il doit bien exister des remplaçants (GL_RED ?)
|
|
case nzPixelFormat_L8:
|
|
case nzPixelFormat_LA8:
|
|
return false;
|
|
|
|
case nzPixelFormat_DXT1:
|
|
case nzPixelFormat_DXT3:
|
|
case nzPixelFormat_DXT5:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_TextureCompression_s3tc);
|
|
|
|
case nzPixelFormat_Undefined:
|
|
break;
|
|
}
|
|
|
|
NazaraError("Invalid pixel format");
|
|
|
|
return false;
|
|
}
|
|
|
|
bool NzTexture::IsMipmappingSupported()
|
|
{
|
|
return glGenerateMipmap != nullptr;
|
|
}
|
|
|
|
bool NzTexture::IsTypeSupported(nzImageType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case nzImageType_1D:
|
|
case nzImageType_2D:
|
|
case nzImageType_3D:
|
|
case nzImageType_Cubemap:
|
|
return true; // Tous supportés nativement dans OpenGL 2
|
|
|
|
case nzImageType_1D_Array:
|
|
case nzImageType_2D_Array:
|
|
return NzOpenGL::IsSupported(nzOpenGLExtension_TextureArray);
|
|
}
|
|
|
|
NazaraError("Image type not handled (0x" + NzString::Number(type, 16) + ')');
|
|
return false;
|
|
}
|
|
|
|
void NzTexture::InvalidateMipmaps()
|
|
{
|
|
#if NAZARA_RENDERER_SAFE
|
|
if (!m_impl)
|
|
{
|
|
NazaraInternalError("Texture must be valid");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
m_impl->mipmapsUpdated = false;
|
|
}
|