181 lines
6.8 KiB
C++
181 lines
6.8 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_FORWARDRENDERQUEUE_HPP
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#define NAZARA_FORWARDRENDERQUEUE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Core/ObjectListener.hpp>
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#include <Nazara/Graphics/AbstractRenderQueue.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Math/Matrix4.hpp>
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#include <Nazara/Utility/IndexBuffer.hpp>
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#include <Nazara/Utility/MeshData.hpp>
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#include <Nazara/Utility/VertexBuffer.hpp>
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#include <map>
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#include <tuple>
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class NzAbstractViewer;
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class NAZARA_API NzForwardRenderQueue : public NzAbstractRenderQueue, NzObjectListener
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{
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friend class NzForwardRenderTechnique;
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public:
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NzForwardRenderQueue() = default;
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~NzForwardRenderQueue() = default;
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void AddBillboard(const NzMaterial* material, const NzVector3f& position, const NzVector2f& size, const NzVector2f& sinCos = NzVector2f(0.f, 1.f), const NzColor& color = NzColor::White) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr = nullptr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr, NzSparsePtr<const float> alphaPtr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const float> alphaPtr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr = nullptr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr, NzSparsePtr<const float> alphaPtr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
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void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const float> alphaPtr) override;
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void AddDrawable(const NzDrawable* drawable) override;
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void AddMesh(const NzMaterial* material, const NzMeshData& meshData, const NzBoxf& meshAABB, const NzMatrix4f& transformMatrix) override;
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void AddSprites(const NzMaterial* material, const NzVertexStruct_XYZ_Color_UV* vertices, unsigned int spriteCount, const NzTexture* overlay = nullptr) override;
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void Clear(bool fully);
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void Sort(const NzAbstractViewer* viewer);
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private:
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bool OnObjectDestroy(const NzRefCounted* object, int index) override;
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void OnObjectReleased(const NzRefCounted* object, int index) override;
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/// Billboards
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struct BillboardData
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{
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NzColor color;
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NzVector3f center;
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NzVector2f size;
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NzVector2f sinCos;
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};
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struct BatchedBillboardComparator
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{
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bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
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};
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struct BatchedBillboardEntry
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{
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BatchedBillboardEntry(NzObjectListener* listener, int materialValue) :
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materialListener(listener, materialValue)
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{
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}
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NzMaterialConstListener materialListener;
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std::vector<BillboardData> billboards;
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};
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typedef std::map<const NzMaterial*, BatchedBillboardEntry, BatchedBillboardComparator> BatchedBillboardContainer;
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/// Sprites
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struct SpriteChain_XYZ_Color_UV
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{
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const NzVertexStruct_XYZ_Color_UV* vertices;
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unsigned int spriteCount;
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};
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struct BatchedSpriteEntry
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{
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BatchedSpriteEntry(NzObjectListener* listener, int textureValue) :
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textureListener(listener, textureValue)
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{
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}
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std::vector<SpriteChain_XYZ_Color_UV> spriteChains;
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NzTextureConstListener textureListener;
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};
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struct BatchedSpriteMaterialComparator
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{
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bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
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};
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typedef std::map<const NzTexture*, BatchedSpriteEntry> BasicSpriteOverlayContainer;
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struct BatchedBasicSpriteEntry
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{
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BatchedBasicSpriteEntry(NzObjectListener* listener, int materialValue) :
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materialListener(listener, materialValue)
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{
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}
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NzMaterialConstListener materialListener;
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BasicSpriteOverlayContainer overlayMap;
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bool enabled = false;
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};
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typedef std::map<const NzMaterial*, BatchedBasicSpriteEntry> BasicSpriteBatches;
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/// Meshes
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struct MeshDataComparator
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{
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bool operator()(const NzMeshData& data1, const NzMeshData& data2);
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};
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struct MeshInstanceEntry
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{
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MeshInstanceEntry(NzObjectListener* listener, int indexBufferValue, int vertexBufferValue) :
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indexBufferListener(listener, indexBufferValue),
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vertexBufferListener(listener, vertexBufferValue)
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{
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}
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std::vector<NzMatrix4f> instances;
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NzIndexBufferConstListener indexBufferListener;
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NzSpheref squaredBoundingSphere;
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NzVertexBufferConstListener vertexBufferListener;
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};
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typedef std::map<NzMeshData, MeshInstanceEntry, MeshDataComparator> MeshInstanceContainer;
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struct BatchedModelMaterialComparator
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{
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bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
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};
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struct BatchedModelEntry
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{
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BatchedModelEntry(NzObjectListener* listener, int materialValue) :
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materialListener(listener, materialValue)
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{
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}
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NzMaterialConstListener materialListener;
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MeshInstanceContainer meshMap;
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bool enabled = false;
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bool instancingEnabled = false;
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};
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typedef std::map<const NzMaterial*, BatchedModelEntry, BatchedModelMaterialComparator> ModelBatches;
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struct TransparentModelData
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{
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NzMatrix4f transformMatrix;
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NzMeshData meshData;
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NzSpheref squaredBoundingSphere;
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const NzMaterial* material;
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};
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typedef std::vector<unsigned int> TransparentModelContainer;
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BatchedBillboardContainer billboards;
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BasicSpriteBatches basicSprites;
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ModelBatches opaqueModels;
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TransparentModelContainer transparentModels;
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std::vector<TransparentModelData> transparentModelData;
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std::vector<const NzDrawable*> otherDrawables;
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};
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#endif // NAZARA_FORWARDRENDERQUEUE_HPP
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