NazaraEngine/include/Nazara/Graphics/ForwardRenderQueue.hpp

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6.8 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_FORWARDRENDERQUEUE_HPP
#define NAZARA_FORWARDRENDERQUEUE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/ObjectListener.hpp>
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Math/Box.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Utility/IndexBuffer.hpp>
#include <Nazara/Utility/MeshData.hpp>
#include <Nazara/Utility/VertexBuffer.hpp>
#include <map>
#include <tuple>
class NzAbstractViewer;
class NAZARA_API NzForwardRenderQueue : public NzAbstractRenderQueue, NzObjectListener
{
friend class NzForwardRenderTechnique;
public:
NzForwardRenderQueue() = default;
~NzForwardRenderQueue() = default;
void AddBillboard(const NzMaterial* material, const NzVector3f& position, const NzVector2f& size, const NzVector2f& sinCos = NzVector2f(0.f, 1.f), const NzColor& color = NzColor::White) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr = nullptr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr, NzSparsePtr<const float> alphaPtr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const float> alphaPtr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr = nullptr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr, NzSparsePtr<const float> alphaPtr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const NzColor> colorPtr = nullptr) override;
void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const float> sizePtr, NzSparsePtr<const float> anglePtr, NzSparsePtr<const float> alphaPtr) override;
void AddDrawable(const NzDrawable* drawable) override;
void AddMesh(const NzMaterial* material, const NzMeshData& meshData, const NzBoxf& meshAABB, const NzMatrix4f& transformMatrix) override;
void AddSprites(const NzMaterial* material, const NzVertexStruct_XYZ_Color_UV* vertices, unsigned int spriteCount, const NzTexture* overlay = nullptr) override;
void Clear(bool fully);
void Sort(const NzAbstractViewer* viewer);
private:
bool OnObjectDestroy(const NzRefCounted* object, int index) override;
void OnObjectReleased(const NzRefCounted* object, int index) override;
/// Billboards
struct BillboardData
{
NzColor color;
NzVector3f center;
NzVector2f size;
NzVector2f sinCos;
};
struct BatchedBillboardComparator
{
bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
};
struct BatchedBillboardEntry
{
BatchedBillboardEntry(NzObjectListener* listener, int materialValue) :
materialListener(listener, materialValue)
{
}
NzMaterialConstListener materialListener;
std::vector<BillboardData> billboards;
};
typedef std::map<const NzMaterial*, BatchedBillboardEntry, BatchedBillboardComparator> BatchedBillboardContainer;
/// Sprites
struct SpriteChain_XYZ_Color_UV
{
const NzVertexStruct_XYZ_Color_UV* vertices;
unsigned int spriteCount;
};
struct BatchedSpriteEntry
{
BatchedSpriteEntry(NzObjectListener* listener, int textureValue) :
textureListener(listener, textureValue)
{
}
std::vector<SpriteChain_XYZ_Color_UV> spriteChains;
NzTextureConstListener textureListener;
};
struct BatchedSpriteMaterialComparator
{
bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
};
typedef std::map<const NzTexture*, BatchedSpriteEntry> BasicSpriteOverlayContainer;
struct BatchedBasicSpriteEntry
{
BatchedBasicSpriteEntry(NzObjectListener* listener, int materialValue) :
materialListener(listener, materialValue)
{
}
NzMaterialConstListener materialListener;
BasicSpriteOverlayContainer overlayMap;
bool enabled = false;
};
typedef std::map<const NzMaterial*, BatchedBasicSpriteEntry> BasicSpriteBatches;
/// Meshes
struct MeshDataComparator
{
bool operator()(const NzMeshData& data1, const NzMeshData& data2);
};
struct MeshInstanceEntry
{
MeshInstanceEntry(NzObjectListener* listener, int indexBufferValue, int vertexBufferValue) :
indexBufferListener(listener, indexBufferValue),
vertexBufferListener(listener, vertexBufferValue)
{
}
std::vector<NzMatrix4f> instances;
NzIndexBufferConstListener indexBufferListener;
NzSpheref squaredBoundingSphere;
NzVertexBufferConstListener vertexBufferListener;
};
typedef std::map<NzMeshData, MeshInstanceEntry, MeshDataComparator> MeshInstanceContainer;
struct BatchedModelMaterialComparator
{
bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
};
struct BatchedModelEntry
{
BatchedModelEntry(NzObjectListener* listener, int materialValue) :
materialListener(listener, materialValue)
{
}
NzMaterialConstListener materialListener;
MeshInstanceContainer meshMap;
bool enabled = false;
bool instancingEnabled = false;
};
typedef std::map<const NzMaterial*, BatchedModelEntry, BatchedModelMaterialComparator> ModelBatches;
struct TransparentModelData
{
NzMatrix4f transformMatrix;
NzMeshData meshData;
NzSpheref squaredBoundingSphere;
const NzMaterial* material;
};
typedef std::vector<unsigned int> TransparentModelContainer;
BatchedBillboardContainer billboards;
BasicSpriteBatches basicSprites;
ModelBatches opaqueModels;
TransparentModelContainer transparentModels;
std::vector<TransparentModelData> transparentModelData;
std::vector<const NzDrawable*> otherDrawables;
};
#endif // NAZARA_FORWARDRENDERQUEUE_HPP