NazaraEngine/include/Nazara/Graphics
Jérôme Leclercq b0a3941f4e Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
..
Components Update copyright date 2022-01-01 15:30:09 +01:00
Systems Update copyright date 2022-01-01 15:30:09 +01:00
Thirdparty/robin_hood Graphics: Add RenderElement and ElementRenderer (WIP) 2021-08-19 18:47:11 +02:00
AbstractViewer.hpp Update copyright date 2022-01-01 15:30:09 +01:00
AbstractViewer.inl Update copyright date 2022-01-01 15:30:09 +01:00
Algorithm.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Algorithm.inl Update copyright date 2022-01-01 15:30:09 +01:00
BakedFrameGraph.hpp Update copyright date 2022-01-01 15:30:09 +01:00
BakedFrameGraph.inl Update copyright date 2022-01-01 15:30:09 +01:00
BasicMaterial.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
BasicMaterial.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
Camera.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Camera.inl Update copyright date 2022-01-01 15:30:09 +01:00
Components.hpp Regenerate global headers, unicode and spirv data 2022-01-04 16:36:28 +01:00
Config.hpp Update copyright date 2022-01-01 15:30:09 +01:00
ConfigCheck.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Debug.hpp Update copyright date 2022-01-01 15:30:09 +01:00
DebugOff.hpp Update copyright date 2022-01-01 15:30:09 +01:00
DepthMaterial.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
DepthMaterial.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
ElementRenderer.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
ElementRenderer.inl Update copyright date 2022-01-01 15:30:09 +01:00
Enums.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
ForwardFramePipeline.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
ForwardFramePipeline.inl Update copyright date 2022-01-01 15:30:09 +01:00
FrameGraph.hpp Update copyright date 2022-01-01 15:30:09 +01:00
FrameGraph.inl Update copyright date 2022-01-01 15:30:09 +01:00
FramePass.hpp Update copyright date 2022-01-01 15:30:09 +01:00
FramePass.inl Update copyright date 2022-01-01 15:30:09 +01:00
FramePassAttachment.hpp Update copyright date 2022-01-01 15:30:09 +01:00
FramePassAttachment.inl Update copyright date 2022-01-01 15:30:09 +01:00
FramePipeline.hpp Update copyright date 2022-01-01 15:30:09 +01:00
FramePipeline.inl Update copyright date 2022-01-01 15:30:09 +01:00
GraphicalMesh.hpp Update copyright date 2022-01-01 15:30:09 +01:00
GraphicalMesh.inl Update copyright date 2022-01-01 15:30:09 +01:00
Graphics.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
Graphics.inl Update copyright date 2022-01-01 15:30:09 +01:00
GuillotineTextureAtlas.hpp Update copyright date 2022-01-01 15:30:09 +01:00
GuillotineTextureAtlas.inl Update copyright date 2022-01-01 15:30:09 +01:00
InstancedRenderable.hpp Update copyright date 2022-01-01 15:30:09 +01:00
InstancedRenderable.inl Update copyright date 2022-01-01 15:30:09 +01:00
Material.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Material.inl Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPass.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
MaterialPass.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
MaterialPassRegistry.hpp Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPassRegistry.inl Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPipeline.hpp Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPipeline.inl Update copyright date 2022-01-01 15:30:09 +01:00
MaterialSettings.hpp Update copyright date 2022-01-01 15:30:09 +01:00
MaterialSettings.inl Update copyright date 2022-01-01 15:30:09 +01:00
Model.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Model.inl Update copyright date 2022-01-01 15:30:09 +01:00
PhongLightingMaterial.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
PhongLightingMaterial.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
PredefinedShaderStructs.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
PredefinedShaderStructs.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderElement.hpp Update copyright date 2022-01-01 15:30:09 +01:00
RenderElement.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueue.hpp Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueue.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueueRegistry.hpp Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueueRegistry.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderSpriteChain.hpp Update copyright date 2022-01-01 15:30:09 +01:00
RenderSpriteChain.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderSubmesh.hpp Update copyright date 2022-01-01 15:30:09 +01:00
RenderSubmesh.inl Update copyright date 2022-01-01 15:30:09 +01:00
SlicedSprite.hpp Update copyright date 2022-01-01 15:30:09 +01:00
SlicedSprite.inl Update copyright date 2022-01-01 15:30:09 +01:00
Sprite.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Sprite.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
SpriteChainRenderer.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
SpriteChainRenderer.inl Update copyright date 2022-01-01 15:30:09 +01:00
SubmeshRenderer.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
SubmeshRenderer.inl Update copyright date 2022-01-01 15:30:09 +01:00
Systems.hpp Regenerate global headers, unicode and spirv data 2022-01-04 16:36:28 +01:00
TextSprite.hpp Update copyright date 2022-01-01 15:30:09 +01:00
TextSprite.inl Update copyright date 2022-01-01 15:30:09 +01:00
TextureSamplerCache.hpp Update copyright date 2022-01-01 15:30:09 +01:00
TextureSamplerCache.inl Update copyright date 2022-01-01 15:30:09 +01:00
UberShader.hpp Update copyright date 2022-01-01 15:30:09 +01:00
UberShader.inl Update copyright date 2022-01-01 15:30:09 +01:00
ViewerInstance.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
ViewerInstance.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
WorldInstance.hpp Update copyright date 2022-01-01 15:30:09 +01:00
WorldInstance.inl Update copyright date 2022-01-01 15:30:09 +01:00