NazaraEngine/include/Nazara/Renderer
Lynix b220e00c88 NzImage now handles mipmaps
Added NzRenderer::SetClearColor(const Color&)
Added describe comment for pixel formats
Fixed NzPixelFormat conversion for RGBA4 and RGB5A1 types
Fixed NzRenderer::Clear prototype
Renamed NzLock to NzLockGuard
ResourceLoader's loaders are now tested from newest to oldest
2012-05-30 18:10:17 +02:00
..
Buffer.hpp Added formats conversion 2012-05-24 18:55:48 +02:00
Config.hpp Added Image 2012-05-21 21:54:13 +02:00
Context.hpp Fixed compilation in debug mode 2012-05-04 16:06:18 +02:00
ContextParameters.hpp First commit 2012-05-01 16:43:48 +02:00
Debug.hpp First commit 2012-05-01 16:43:48 +02:00
DebugOff.hpp First commit 2012-05-01 16:43:48 +02:00
IndexBuffer.hpp Laid the basis for rendering 2012-05-02 16:45:44 +02:00
OcclusionQuery.hpp Added formats conversion 2012-05-24 18:55:48 +02:00
OpenGL.hpp Updated OpenGL header files 2012-05-22 12:10:04 +02:00
RenderTarget.hpp Added Image 2012-05-21 21:54:13 +02:00
RenderTargetParameters.hpp First commit 2012-05-01 16:43:48 +02:00
RenderWindow.hpp Added Image 2012-05-21 21:54:13 +02:00
Renderer.hpp NzImage now handles mipmaps 2012-05-30 18:10:17 +02:00
Shader.hpp Added formats conversion 2012-05-24 18:55:48 +02:00
VertexBuffer.hpp Laid the basis for rendering 2012-05-02 16:45:44 +02:00
VertexDeclaration.hpp Laid the basis for rendering 2012-05-02 16:45:44 +02:00