515 lines
10 KiB
C++
515 lines
10 KiB
C++
// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Animation.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Skeleton.hpp>
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#include <vector>
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#include <unordered_map>
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#include <Nazara/Utility/Debug.hpp>
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struct NzAnimationImpl
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{
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std::unordered_map<NzString, unsigned int> sequenceMap;
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std::vector<NzSequence> sequences;
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std::vector<NzSequenceJoint> sequenceJoints; // Uniquement pour les animations squelettiques
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nzAnimationType type;
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bool loopPointInterpolation = false;
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unsigned int frameCount;
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unsigned int jointCount; // Uniquement pour les animations squelettiques
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};
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bool NzAnimationParams::IsValid() const
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{
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if (startFrame > endFrame)
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{
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NazaraError("Start frame index must be smaller than end frame index");
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return false;
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}
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return true;
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}
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NzAnimation::~NzAnimation()
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{
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Destroy();
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}
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bool NzAnimation::AddSequence(const NzSequence& sequence)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return false;
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}
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if (sequence.frameCount == 0)
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{
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NazaraError("Sequence frame count must be over zero");
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return false;
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}
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#endif
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if (m_impl->type == nzAnimationType_Skeletal)
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{
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unsigned int endFrame = sequence.firstFrame + sequence.frameCount - 1;
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if (endFrame >= m_impl->frameCount)
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{
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m_impl->frameCount = endFrame+1;
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m_impl->sequenceJoints.resize(m_impl->frameCount*m_impl->jointCount);
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}
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}
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#if NAZARA_UTILITY_SAFE
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else
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{
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unsigned int endFrame = sequence.firstFrame + sequence.frameCount - 1;
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if (endFrame >= m_impl->frameCount)
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{
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NazaraError("Sequence end frame is over animation end frame");
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return false;
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}
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}
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#endif
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if (!sequence.name.IsEmpty())
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{
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#if NAZARA_UTILITY_SAFE
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auto it = m_impl->sequenceMap.find(sequence.name);
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if (it != m_impl->sequenceMap.end())
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{
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NazaraError("Sequence name \"" + sequence.name + "\" is already used");
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return false;
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}
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#endif
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m_impl->sequenceMap[sequence.name] = m_impl->sequences.size();
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}
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m_impl->sequences.push_back(sequence);
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return true;
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}
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void NzAnimation::AnimateSkeleton(NzSkeleton* targetSkeleton, unsigned int frameA, unsigned int frameB, float interpolation) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return;
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}
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if (m_impl->type != nzAnimationType_Skeletal)
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{
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NazaraError("Animation is not skeletal");
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return;
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}
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if (!targetSkeleton || !targetSkeleton->IsValid())
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{
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NazaraError("Target skeleton is invalid");
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return;
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}
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if (targetSkeleton->GetJointCount() != m_impl->jointCount)
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{
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NazaraError("Target skeleton joint count must match animation joint count");
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return;
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}
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if (frameA >= m_impl->frameCount)
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{
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NazaraError("Frame A is out of range (" + NzString::Number(frameA) + " >= " + NzString::Number(m_impl->frameCount) + ')');
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return;
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}
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if (frameB >= m_impl->frameCount)
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{
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NazaraError("Frame B is out of range (" + NzString::Number(frameB) + " >= " + NzString::Number(m_impl->frameCount) + ')');
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return;
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}
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#endif
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#ifdef NAZARA_DEBUG
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if (interpolation < 0.f || interpolation > 1.f)
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{
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NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
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return;
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}
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#endif
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for (unsigned int i = 0; i < m_impl->jointCount; ++i)
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{
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NzJoint* joint = targetSkeleton->GetJoint(i);
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NzSequenceJoint& sequenceJointA = m_impl->sequenceJoints[frameA*m_impl->jointCount + i];
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NzSequenceJoint& sequenceJointB = m_impl->sequenceJoints[frameB*m_impl->jointCount + i];
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joint->SetPosition(NzVector3f::Lerp(sequenceJointA.position, sequenceJointB.position, interpolation));
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joint->SetRotation(NzQuaternionf::Slerp(sequenceJointA.rotation, sequenceJointB.rotation, interpolation));
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joint->SetScale(NzVector3f::Lerp(sequenceJointA.scale, sequenceJointB.scale, interpolation));
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}
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}
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bool NzAnimation::CreateSkeletal(unsigned int frameCount, unsigned int jointCount)
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{
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Destroy();
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#if NAZARA_UTILITY_SAFE
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if (frameCount == 0)
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{
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NazaraError("Frame count must be over zero");
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return false;
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}
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#endif
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m_impl = new NzAnimationImpl;
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m_impl->frameCount = frameCount;
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m_impl->jointCount = jointCount;
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m_impl->sequenceJoints.resize(frameCount*jointCount);
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m_impl->type = nzAnimationType_Skeletal;
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NotifyCreated();
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return true;
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}
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void NzAnimation::Destroy()
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{
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if (m_impl)
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{
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NotifyDestroy();
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delete m_impl;
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m_impl = nullptr;
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}
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}
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void NzAnimation::EnableLoopPointInterpolation(bool loopPointInterpolation)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return;
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}
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#endif
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m_impl->loopPointInterpolation = loopPointInterpolation;
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}
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unsigned int NzAnimation::GetFrameCount() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return false;
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}
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#endif
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return m_impl->frameCount;
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}
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unsigned int NzAnimation::GetJointCount() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return 0;
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}
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if (m_impl->type != nzAnimationType_Skeletal)
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{
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NazaraError("Animation is not skeletal");
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return 0;
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}
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#endif
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return m_impl->jointCount;
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}
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NzSequence* NzAnimation::GetSequence(const NzString& sequenceName)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nullptr;
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}
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#endif
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auto it = m_impl->sequenceMap.find(sequenceName);
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#if NAZARA_UTILITY_SAFE
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if (it == m_impl->sequenceMap.end())
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{
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NazaraError("Sequence not found");
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return nullptr;
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}
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#endif
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return &m_impl->sequences[it->second];
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}
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NzSequence* NzAnimation::GetSequence(unsigned int index)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nullptr;
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}
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if (index >= m_impl->sequences.size())
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{
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NazaraError("Sequence index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->sequences.size()) + ')');
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return nullptr;
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}
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#endif
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return &m_impl->sequences[index];
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}
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const NzSequence* NzAnimation::GetSequence(const NzString& sequenceName) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nullptr;
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}
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#endif
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auto it = m_impl->sequenceMap.find(sequenceName);
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#if NAZARA_UTILITY_SAFE
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if (it == m_impl->sequenceMap.end())
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{
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NazaraError("Sequence not found");
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return nullptr;
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}
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#endif
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return &m_impl->sequences[it->second];
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}
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const NzSequence* NzAnimation::GetSequence(unsigned int index) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nullptr;
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}
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if (index >= m_impl->sequences.size())
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{
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NazaraError("Sequence index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->sequences.size()) + ')');
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return nullptr;
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}
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#endif
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return &m_impl->sequences[index];
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}
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unsigned int NzAnimation::GetSequenceCount() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return 0;
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}
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#endif
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return m_impl->sequences.size();
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}
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int NzAnimation::GetSequenceIndex(const NzString& sequenceName) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return -1;
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}
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#endif
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auto it = m_impl->sequenceMap.find(sequenceName);
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#if NAZARA_UTILITY_SAFE
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if (it == m_impl->sequenceMap.end())
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{
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NazaraError("Sequence not found");
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return -1;
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}
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#endif
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return it->second;
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}
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NzSequenceJoint* NzAnimation::GetSequenceJoints(unsigned int frameIndex)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nullptr;
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}
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if (m_impl->type != nzAnimationType_Skeletal)
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{
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NazaraError("Animation is not skeletal");
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return nullptr;
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}
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#endif
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return &m_impl->sequenceJoints[frameIndex*m_impl->jointCount];
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}
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const NzSequenceJoint* NzAnimation::GetSequenceJoints(unsigned int frameIndex) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nullptr;
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}
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if (m_impl->type != nzAnimationType_Skeletal)
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{
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NazaraError("Animation is not skeletal");
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return nullptr;
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}
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#endif
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return &m_impl->sequenceJoints[frameIndex*m_impl->jointCount];
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}
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nzAnimationType NzAnimation::GetType() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return nzAnimationType_Static; // Ce qui est une valeur invalide pour NzAnimation
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}
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#endif
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return m_impl->type;
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}
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bool NzAnimation::HasSequence(const NzString& sequenceName) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return false;
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}
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#endif
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return m_impl->sequenceMap.find(sequenceName) != m_impl->sequenceMap.end();
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}
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bool NzAnimation::HasSequence(unsigned int index) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return false;
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}
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#endif
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return index >= m_impl->sequences.size();
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}
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bool NzAnimation::IsLoopPointInterpolationEnabled() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return false;
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}
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#endif
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return m_impl->loopPointInterpolation;
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}
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bool NzAnimation::IsValid() const
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{
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return m_impl != nullptr;
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}
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bool NzAnimation::LoadFromFile(const NzString& filePath, const NzAnimationParams& params)
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{
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return NzAnimationLoader::LoadFromFile(this, filePath, params);
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}
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bool NzAnimation::LoadFromMemory(const void* data, std::size_t size, const NzAnimationParams& params)
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{
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return NzAnimationLoader::LoadFromMemory(this, data, size, params);
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}
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bool NzAnimation::LoadFromStream(NzInputStream& stream, const NzAnimationParams& params)
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{
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return NzAnimationLoader::LoadFromStream(this, stream, params);
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}
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void NzAnimation::RemoveSequence(const NzString& identifier)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return;
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}
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auto it = m_impl->sequenceMap.find(identifier);
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if (it == m_impl->sequenceMap.end())
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{
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NazaraError("Sequence not found");
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return;
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}
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int index = it->second;
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#else
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int index = m_impl->sequenceMap[identifier];
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#endif
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auto it2 = m_impl->sequences.begin();
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std::advance(it2, index);
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m_impl->sequences.erase(it2);
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}
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void NzAnimation::RemoveSequence(unsigned int index)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Animation not created");
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return;
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}
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if (index >= m_impl->sequences.size())
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{
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NazaraError("Sequence index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->sequences.size()) + ')');
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return;
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}
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#endif
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auto it = m_impl->sequences.begin();
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std::advance(it, index);
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m_impl->sequences.erase(it);
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}
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NzAnimationLoader::LoaderList NzAnimation::s_loaders;
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