NazaraEngine/src/Nazara/Renderer
Lynix 2c076ae1c5 Graphics: Deferred Shading is back!
Former-commit-id: 7548832de10b4240ff026d2884b9f3db6d48e212 [formerly cb255ac8457c43bd516f8e360527fef7ca898641] [formerly cb64b1420c6b75fdae8b1918b9f1dfbb257a9c75 [formerly 79174685d3af9dd158235728726a05332c5f18ac]]
Former-commit-id: aa6beaab51e7f18a587f8a7342e3f92a2af44998 [formerly e0e3c03197aad458a0b36ccfb6138b2e37451131]
Former-commit-id: a9c0837e8e81e5a5c1ddfcaf39a881c2480b1c3a
2016-08-10 14:08:20 +02:00
..
Debug Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
GLX Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
Resources/Shaders/Debug Removed support for OpenGL 2 2015-01-30 15:39:25 +01:00
Win32 Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Context.cpp Switch from Nz prefix to namespace Nz for linux 2015-09-27 15:58:49 +02:00
ContextParameters.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
DebugDrawer.cpp Renderer/RenderStates: Update RenderStates structure (preparing for renderer update) 2016-07-21 23:00:09 +02:00
GpuQuery.cpp Replace useless reinterpret_cast by static_cast 2016-04-07 04:20:18 +02:00
HardwareBuffer.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
HardwareBuffer.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
OpenGL.cpp Renderer/RenderStates: Update RenderStates structure (preparing for renderer update) 2016-07-21 23:00:09 +02:00
RenderBuffer.cpp Utility: Rework PixelFormat (WIP) 2016-05-17 14:23:45 +02:00
RenderTarget.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
RenderTexture.cpp Graphics: Deferred Shading is back! 2016-08-10 14:08:20 +02:00
RenderWindow.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Renderer.cpp Renderer/RenderStates: Update RenderStates structure (preparing for renderer update) 2016-07-21 23:00:09 +02:00
Shader.cpp Merge branch 'master' into NDK-ShadowMapping 2015-12-09 00:59:07 +01:00
ShaderStage.cpp Merge branch 'NDK-Refactor' into NDK 2015-09-25 23:16:58 +02:00
Texture.cpp Renderer/Texture: Remember FilePath when loading from an image 2016-07-07 08:57:29 +02:00
TextureSampler.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShader.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderInstance.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderInstancePreprocessor.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderPreprocessor.cpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00