NazaraEngine/include/Nazara/Renderer/DebugDrawer.hpp

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1.5 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_DEBUGDRAWER_HPP
#define NAZARA_DEBUGDRAWER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Math/BoundingBox.hpp>
#include <Nazara/Math/Cube.hpp>
#include <Nazara/Math/Frustum.hpp>
#include <Nazara/Math/OrientedCube.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NzSkeleton;
class NAZARA_API NzDebugDrawer
{
public:
static void Draw(const NzBoundingBoxf& box);
static void Draw(const NzCubef& cube);
static void Draw(const NzCubei& cube);
static void Draw(const NzCubeui& cube);
static void Draw(const NzFrustumf& frustum);
static void Draw(const NzOrientedCubef& orientedCube);
static void Draw(const NzSkeleton* skeleton);
//static void DrawNormals(const NzSubMesh* subMesh);
//static void DrawTangents(const NzSubMesh* subMesh);
static bool Initialize();
static bool GetDepthTest();
static float GetLineWidth();
static float GetPointSize();
static NzColor GetPrimaryColor();
static NzColor GetSecondaryColor();
static void SetDepthTest(bool shouldTest);
static void SetLineWidth(float width);
static void SetPointSize(float size);
static void SetPrimaryColor(const NzColor& color);
static void SetSecondaryColor(const NzColor& color);
static void Uninitialize();
};
#endif // NAZARA_DEBUG_DRAWER_HPP