NazaraEngine/include/Nazara/Renderer/RenderDeviceInfo.hpp

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERDEVICE_HPP
#define NAZARA_RENDERDEVICE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <string>
namespace Nz
{
struct RenderDeviceLimits
{
UInt64 minUniformBufferOffsetAlignment;
};
struct RenderDeviceInfo
{
RenderDeviceLimits limits;
RenderDeviceType type;
std::string name;
};
}
#endif // NAZARA_RENDERER_HPP