NazaraEngine/include/Nazara/Utility/VertexMapper.hpp

45 lines
1.3 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VERTEXMAPPER_HPP
#define NAZARA_VERTEXMAPPER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/SparsePtr.hpp>
#include <Nazara/Utility/BufferMapper.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/VertexBuffer.hpp>
namespace Nz
{
class SubMesh;
class NAZARA_UTILITY_API VertexMapper
{
public:
VertexMapper(SubMesh& subMesh, BufferAccess access = BufferAccess::ReadWrite);
VertexMapper(VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadWrite);
VertexMapper(const SubMesh& subMesh, BufferAccess access = BufferAccess::ReadOnly);
VertexMapper(const VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadOnly);
~VertexMapper();
template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);
inline const VertexBuffer* GetVertexBuffer() const;
inline std::size_t GetVertexCount() const;
template<typename T> bool HasComponentOfType(VertexComponent component) const;
void Unmap();
private:
BufferMapper<VertexBuffer> m_mapper;
};
}
#include <Nazara/Utility/VertexMapper.inl>
#endif // NAZARA_VERTEXMAPPER_HPP