NazaraEngine/include/Nazara/Graphics/PostProcessPipelinePass.inl

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline PostProcessPipelinePass::PostProcessPipelinePass(PassData& passData, std::string passName, const ParameterList& parameters) :
PostProcessPipelinePass(passData, std::move(passName), GetShaderName(parameters))
{
}
}
#include <Nazara/Graphics/DebugOff.hpp>