Former-commit-id: 5a2e3b02fced8d8ef08a55edf6cc246d30ec2436 [formerly b628e1509d43b8e47d3fdddb5d4ea56e49ed1c07] [formerly f35249524a6f3079ea7cb042e552c10d902afefe [formerly 23cbf8238b8d7d610352c6b159543c86e4de9cbf]] Former-commit-id: 851b59b1079848fbdc5ddd4af59dbbe8c0b78fe7 [formerly 577851856f53246120e73e55ab3b848df6156078] Former-commit-id: 0b2af1ee989dd5184199b0caf6be9c39fa08bbf3
46 lines
855 B
C++
46 lines
855 B
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_PARTICLESTRUCT_HPP
|
|
#define NAZARA_PARTICLESTRUCT_HPP
|
|
|
|
#include <Nazara/Core/Color.hpp>
|
|
#include <Nazara/Math/Quaternion.hpp>
|
|
#include <Nazara/Math/Vector2.hpp>
|
|
#include <Nazara/Math/Vector3.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
struct ParticleStruct_Billboard
|
|
{
|
|
Color color;
|
|
Vector3f normal;
|
|
Vector3f position;
|
|
Vector3f velocity;
|
|
UInt32 life;
|
|
float rotation;
|
|
};
|
|
|
|
struct ParticleStruct_Model
|
|
{
|
|
Vector3f position;
|
|
Vector3f velocity;
|
|
UInt32 life;
|
|
Quaternionf rotation;
|
|
};
|
|
|
|
struct ParticleStruct_Sprite
|
|
{
|
|
Color color;
|
|
Vector3f position;
|
|
Vector3f velocity;
|
|
UInt32 life;
|
|
float rotation;
|
|
};
|
|
}
|
|
|
|
#endif // NAZARA_PARTICLESTRUCT_HPP
|