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64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SUBMESH_HPP
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#define NAZARA_SUBMESH_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/RefCounted.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/IndexBuffer.hpp>
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#include <Nazara/Utility/VertexBuffer.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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namespace Nz
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{
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class Mesh;
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class SubMesh;
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using SubMeshConstRef = ObjectRef<const SubMesh>;
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using SubMeshRef = ObjectRef<SubMesh>;
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class NAZARA_UTILITY_API SubMesh : public RefCounted
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{
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friend Mesh;
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public:
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SubMesh(const Mesh* parent);
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virtual ~SubMesh();
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void GenerateNormals();
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void GenerateNormalsAndTangents();
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void GenerateTangents();
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virtual const Boxf& GetAABB() const = 0;
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virtual AnimationType GetAnimationType() const = 0;
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virtual const IndexBuffer* GetIndexBuffer() const = 0;
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UInt32 GetMaterialIndex() const;
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const Mesh* GetParent() const;
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PrimitiveMode GetPrimitiveMode() const;
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UInt32 GetTriangleCount() const;
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virtual UInt32 GetVertexCount() const = 0;
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virtual bool IsAnimated() const = 0;
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void SetMaterialIndex(UInt32 matIndex);
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void SetPrimitiveMode(PrimitiveMode mode);
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// Signals:
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NazaraSignal(OnSubMeshRelease, const SubMesh* /*subMesh*/);
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protected:
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PrimitiveMode m_primitiveMode;
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const Mesh* m_parent;
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UInt32 m_matIndex;
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};
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}
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#endif // NAZARA_SUBMESH_HPP
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