NazaraEngine/include/Nazara/Utility/TriangleIterator.hpp

49 lines
1.4 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_TRIANGLEITERATOR_HPP
#define NAZARA_TRIANGLEITERATOR_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/IndexMapper.hpp>
#include <Nazara/Utility/VertexMapper.hpp>
class NzSubMesh;
class NAZARA_API NzTriangleIterator
{
public:
NzTriangleIterator(NzSubMesh* subMesh, nzBufferAccess access = nzBufferAccess_ReadWrite);
~NzTriangleIterator() = default;
bool Advance();
NzVector3f GetNormal(unsigned int i) const;
NzVector3f GetPosition(unsigned int i) const;
NzVector3f GetTangent(unsigned int i) const;
NzVector2f GetTexCoords(unsigned int i) const;
void SetNormal(unsigned int i, const NzVector3f& normal);
void SetPosition(unsigned int i, const NzVector3f& position);
void SetTangent(unsigned int i, const NzVector3f& tangent);
void SetTexCoords(unsigned int i, const NzVector2f& texCoords);
void Unmap();
private:
nzPrimitiveType m_primitiveType;
nzUInt32 m_triangleIndices[3];
NzIndexMapper m_indexMapper;
NzVertexMapper m_vertexMapper;
unsigned int m_currentIndex;
unsigned int m_indexCount;
};
#endif // NAZARA_TRIANGLEITERATOR_HPP