NazaraEngine/include/Nazara/Graphics/ModelInstance.inl

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C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ModelInstance.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline std::shared_ptr<AbstractBuffer>& ModelInstance::GetInstanceBuffer()
{
return m_instanceDataBuffer;
}
inline const std::shared_ptr<AbstractBuffer>& ModelInstance::GetInstanceBuffer() const
{
return m_instanceDataBuffer;
}
inline ShaderBinding& ModelInstance::GetShaderBinding()
{
return *m_shaderBinding;
}
}
#include <Nazara/Graphics/DebugOff.hpp>