NazaraEngine/SDK/include/NDK/World.hpp

64 lines
1.3 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#pragma once
#ifndef NDK_WORLD_HPP
#define NDK_WORLD_HPP
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <NDK/Entity.hpp>
#include <NDK/EntityHandle.hpp>
#include <algorithm>
#include <vector>
namespace Ndk
{
class NDK_API World : NzNonCopyable
{
public:
using EntityList = std::vector<EntityHandle>;
World() = default;
~World();
EntityHandle CreateEntity();
EntityList CreateEntities(unsigned int count);
void Clear();
const EntityHandle& GetEntity(EntityId id);
void KillEntity(const EntityHandle& entity);
void KillEntities(const EntityList& list);
bool IsEntityValid(const EntityHandle& entity) const;
bool IsEntityIdValid(EntityId id) const;
void Update();
private:
struct EntityBlock
{
EntityBlock(Entity&& e) :
entity(std::move(e))
{
}
Entity entity;
unsigned int aliveIndex;
};
std::vector<EntityId> m_freeIdList;
std::vector<EntityBlock> m_entities;
EntityList m_aliveEntities;
NzBitset<nzUInt64> m_killedEntities;
};
}
#include <NDK/World.inl>
#endif // NDK_WORLD_HPP