NazaraEngine/include/Nazara/Graphics/SkeletalModel.inl

28 lines
751 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/SkeletalModel.hpp>
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
/*!
* \brief Creates a new SkeletalModel from the arguments
* \return A reference to the newly created SkeletalModel
*
* \param args Arguments for the skeletal model
*/
template<typename... Args>
SkeletalModelRef SkeletalModel::New(Args&&... args)
{
std::unique_ptr<SkeletalModel> object(new SkeletalModel(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Graphics/DebugOff.hpp>