NazaraEngine/include/Nazara/Shader/Ast/TransformVisitor.inl

63 lines
1.5 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/Ast/TransformVisitor.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz::ShaderAst
{
inline TransformVisitor::TransformVisitor() :
m_nextFuncIndex(0),
m_nextVarIndex(0)
{
}
inline auto TransformVisitor::FindIdentifier(const std::string_view& identifierName) const -> const Identifier*
{
auto it = std::find_if(m_identifiersInScope.rbegin(), m_identifiersInScope.rend(), [&](const Identifier& identifier) { return identifier.name == identifierName; });
if (it == m_identifiersInScope.rend())
return nullptr;
return &*it;
}
inline std::size_t TransformVisitor::RegisterFunction(std::string name)
{
std::size_t funcIndex = m_nextFuncIndex++;
return funcIndex;
}
inline std::size_t TransformVisitor::RegisterStruct(std::string name, StructDescription description)
{
std::size_t structIndex = m_structs.size();
m_structs.emplace_back(std::move(description));
m_identifiersInScope.push_back({
std::move(name),
Struct {
structIndex
}
});
return structIndex;
}
inline std::size_t TransformVisitor::RegisterVariable(std::string name)
{
std::size_t varIndex = m_nextVarIndex++;
m_identifiersInScope.push_back({
std::move(name),
Variable {
varIndex
}
});
return varIndex;
}
}
#include <Nazara/Shader/DebugOff.hpp>