* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
18 lines
471 B
C++
18 lines
471 B
C++
#define CATCH_CONFIG_RUNNER
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#include <catch2/catch.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Core/AbstractLogger.hpp>
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#include <Nazara/Core/Modules.hpp>
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#include <Nazara/Network/Network.hpp>
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#include <Nazara/Physics2D/Physics2D.hpp>
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#include <Nazara/Utility/Utility.hpp>
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int main(int argc, char* argv[])
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{
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Nz::Modules<Nz::Audio, Nz::Network, Nz::Physics2D, Nz::Utility> nazaza;
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return Catch::Session().run(argc, argv);
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}
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