Files
NazaraEngine/include/Nazara/Noise/Worley.hpp
Jérôme Leclercq 5970682035 Noise: First pass of refactoring
Former-commit-id: 77de49ee01fea466cb97b22771e4c625389fd95c [formerly edce9427bc009c8ea6a6df35d9ce134a83ab985c]
Former-commit-id: 76227519c8be75a45f6f65250a0870c2eb866953
2016-06-18 12:36:20 +02:00

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1017 B
C++

// Copyright (C) 2016 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_WORLEY_HPP
#define NAZARA_WORLEY_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Noise/Config.hpp>
#include <Nazara/Noise/Enums.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <initializer_list>
#include <map>
namespace Nz
{
class NAZARA_NOISE_API Worley : public NoiseBase
{
public:
Worley();
Worley(unsigned int seed);
~Worley() = default;
float Get(float x, float y, float scale) const override;
float Get(float x, float y, float z, float scale) const override;
float Get(float x, float y, float z, float w, float scale) const override;
void Set(WorleyFunction func);
private:
void SquareTest(int xi, int yi, float x, float y, std::map<float, Vector2f> & featurePoints) const;
WorleyFunction m_function;
};
}
#endif // NAZARA_WORLEY_HPP