57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RESOURCEMANAGER_HPP
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#define NAZARA_RESOURCEMANAGER_HPP
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/ResourceParameters.hpp>
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#include <Nazara/Core/String.hpp>
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#include <unordered_map>
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namespace Nz
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{
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template<typename Type, typename Parameters>
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class ResourceManager
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{
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friend Type;
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public:
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ResourceManager() = delete;
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~ResourceManager() = delete;
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static void Clear();
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static ObjectRef<Type> Get(const std::filesystem::path& filePath);
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static const Parameters& GetDefaultParameters();
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static void Purge();
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static void Register(const std::filesystem::path& filePath, ObjectRef<Type> resource);
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static void SetDefaultParameters(const Parameters& params);
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static void Unregister(const std::filesystem::path& filePath);
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private:
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static bool Initialize();
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static void Uninitialize();
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// https://stackoverflow.com/questions/51065244/is-there-no-standard-hash-for-stdfilesystempath
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struct PathHash
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{
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std::size_t operator()(const std::filesystem::path& p) const
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{
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return hash_value(p);
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}
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};
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using ManagerMap = std::unordered_map<std::filesystem::path, ObjectRef<Type>, PathHash>;
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using ManagerParams = Parameters;
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};
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}
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#include <Nazara/Core/ResourceManager.inl>
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#endif // NAZARA_RESOURCEMANAGER_HPP
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