NazaraEngine/include/Nazara/Graphics/Algorithm.inl

38 lines
1.1 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Algorithm.hpp>
#include <cmath>
#include <cstring>
#include <limits>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline UInt32 DistanceAsSortKey(float distance)
{
#if defined(arm) && \
((defined(__MAVERICK__) && defined(NAZARA_BIG_ENDIAN)) || \
(!defined(__SOFTFP__) && !defined(__VFP_FP__) && !defined(__MAVERICK__)))
#error The following code relies on native-endian IEEE-754 representation, which your platform does not guarantee
#endif
static_assert(sizeof(float) == sizeof(UInt32));
static_assert(std::numeric_limits<float>::is_iec559);
if (std::isnan(distance))
return std::numeric_limits<UInt32>::max();
if (std::isinf(distance))
return 0;
UInt32 distanceInt;
std::memcpy(&distanceInt, &distance, sizeof(UInt32));
return ~distanceInt; //< Reverse distance to have back to front
}
}
#include <Nazara/Graphics/DebugOff.hpp>