Files
NazaraEngine/include/Nazara/Audio/SoundBuffer.hpp
Lynix 8f9ea9db17 Added ResourceListenerWrapper
This class wraps the call to
Resource::AddResourceListener/RemoveResourceListener using RAII and help
a lot with some of the dependencies.
Thanks to this, the render queues now handle their resources listening
properly.

Former-commit-id: 7f215ffa4ccadcc4f44f777656970e92ce01087a
2015-01-18 23:59:01 +01:00

73 lines
2.2 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SOUNDBUFFER_HPP
#define NAZARA_SOUNDBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Audio/Enums.hpp>
#include <Nazara/Core/InputStream.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceListenerWrapper.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceRef.hpp>
struct NzSoundBufferParams
{
bool forceMono = false;
bool IsValid() const;
};
class NzSound;
class NzSoundBuffer;
using NzSoundBufferConstListener = NzResourceListenerWrapper<const NzSoundBuffer>;
using NzSoundBufferConstRef = NzResourceRef<const NzSoundBuffer>;
using NzSoundBufferListener = NzResourceListenerWrapper<NzSoundBuffer>;
using NzSoundBufferLoader = NzResourceLoader<NzSoundBuffer, NzSoundBufferParams>;
using NzSoundBufferRef = NzResourceRef<NzSoundBuffer>;
struct NzSoundBufferImpl;
class NAZARA_API NzSoundBuffer : public NzResource, public NzNonCopyable
{
friend NzSound;
friend NzSoundBufferLoader;
public:
NzSoundBuffer() = default;
NzSoundBuffer(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples);
~NzSoundBuffer();
bool Create(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples);
void Destroy();
nzUInt32 GetDuration() const;
nzAudioFormat GetFormat() const;
const nzInt16* GetSamples() const;
unsigned int GetSampleCount() const;
unsigned int GetSampleRate() const;
bool IsValid() const;
bool LoadFromFile(const NzString& filePath, const NzSoundBufferParams& params = NzSoundBufferParams());
bool LoadFromMemory(const void* data, std::size_t size, const NzSoundBufferParams& params = NzSoundBufferParams());
bool LoadFromStream(NzInputStream& stream, const NzSoundBufferParams& params = NzSoundBufferParams());
static bool IsFormatSupported(nzAudioFormat format);
private:
unsigned int GetOpenALBuffer() const;
NzSoundBufferImpl* m_impl = nullptr;
static NzSoundBufferLoader::LoaderList s_loaders;
};
#endif // NAZARA_SOUNDBUFFER_HPP