NazaraEngine/src/Nazara/Widgets/Widgets.cpp

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1.9 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Widgets module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Widgets/Widgets.hpp>
#include <Nazara/Graphics/MaterialInstance.hpp>
#include <Nazara/Graphics/MaterialPass.hpp>
#include <Nazara/Widgets/Debug.hpp>
namespace Nz
{
/*!
* \ingroup widgets
* \class Nz::Widgets
* \brief Widgets class that represents the module initializer of Widgets
*/
Widgets::Widgets(Config /*config*/) :
ModuleBase("Widgets", this)
{
CreateDefaultMaterials();
}
void Widgets::CreateDefaultMaterials()
{
const auto& defaultMaterials = Graphics::Instance()->GetDefaultMaterials();
const MaterialPassRegistry& materialPassRegistry = Graphics::Instance()->GetMaterialPassRegistry();
std::size_t depthPassIndex = materialPassRegistry.GetPassIndex("DepthPass");
std::size_t forwardPassIndex = materialPassRegistry.GetPassIndex("ForwardPass");
m_opaqueMaterial = defaultMaterials.basicMaterial->Instantiate();
for (std::size_t passIndex : { depthPassIndex, forwardPassIndex })
{
m_opaqueMaterial->UpdatePassStates(passIndex, [](RenderStates& renderStates)
{
renderStates.scissorTest = true;
});
}
m_transparentMaterial = defaultMaterials.basicMaterial->Instantiate();
m_transparentMaterial->DisablePass(depthPassIndex);
m_transparentMaterial->UpdatePassStates(forwardPassIndex, [](RenderStates& renderStates)
{
renderStates.blending = true;
renderStates.blend.modeColor = BlendEquation::Add;
renderStates.blend.modeAlpha = BlendEquation::Add;
renderStates.blend.srcColor = BlendFunc::SrcAlpha;
renderStates.blend.dstColor = BlendFunc::InvSrcAlpha;
renderStates.blend.srcAlpha = BlendFunc::One;
renderStates.blend.dstAlpha = BlendFunc::One;
renderStates.depthWrite = false;
renderStates.scissorTest = true;
});
}
Widgets* Widgets::s_instance = nullptr;
}