NazaraEngine/include/Nazara/Renderer
Lynix c65e3d5def It is now possible to use const shaders
A non-constant shader is no longer required to bind or to send uniform


Former-commit-id: 8fd7c03b65a2d9fcea69516c023fee034299148c
2012-12-25 12:26:40 +01:00
..
Config.hpp Normalized line ending 2012-09-21 14:24:48 +02:00
Context.hpp Added missing include 2012-10-29 09:56:21 +01:00
ContextParameters.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Debug.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
DebugDrawer.hpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
DebugOff.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Enums.hpp Added texture samplers 2012-12-17 14:56:29 +01:00
Material.hpp (Material) Added non-constant sampler access 2012-12-19 00:38:06 +01:00
OcclusionQuery.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
OpenGL.hpp Deleted NzOpenGL constructor/destructor 2012-12-24 18:30:27 +01:00
RenderTarget.hpp Normalized line ending 2012-09-21 14:24:48 +02:00
RenderTargetParameters.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
RenderTexture.hpp Normalized line ending 2012-09-21 14:24:48 +02:00
RenderWindow.hpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
Renderer.hpp It is now possible to use const shaders 2012-12-25 12:26:40 +01:00
Shader.hpp It is now possible to use const shaders 2012-12-25 12:26:40 +01:00
ShaderBuilder.hpp Added ShaderBuilder 2012-12-25 12:14:57 +01:00
Texture.hpp Removed deprecated sampler method from Texture 2012-12-25 12:21:18 +01:00
TextureSampler.hpp Added texture samplers 2012-12-17 14:56:29 +01:00