250 lines
6.2 KiB
C++
250 lines
6.2 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#include <Nazara/Graphics/Camera.hpp>
|
|
#include <Nazara/Graphics/Components/CameraComponent.hpp>
|
|
#include <Nazara/Graphics/Debug.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
inline Camera::Camera(const RenderTarget* renderTarget, ProjectionType projectionType) :
|
|
m_renderTarget(nullptr),
|
|
m_clearColor(Color::Black()),
|
|
m_fov(90.f),
|
|
m_renderOrder(0),
|
|
m_projectionType(projectionType),
|
|
m_targetRegion(0.f, 0.f, 1.f, 1.f),
|
|
m_viewport(0, 0, 0, 0),
|
|
m_size(-1.f, -1.f),
|
|
m_renderMask(0xFFFFFFFF),
|
|
m_zFar((projectionType == ProjectionType::Perspective) ? 1000.f : 1.f),
|
|
m_zNear((projectionType == ProjectionType::Perspective) ? 1.f : -1.f)
|
|
{
|
|
UpdateTarget(renderTarget);
|
|
}
|
|
|
|
inline Camera::Camera(const Camera& camera) :
|
|
m_renderTarget(nullptr),
|
|
m_clearColor(camera.m_clearColor),
|
|
m_fov(camera.m_fov),
|
|
m_renderOrder(camera.m_renderOrder),
|
|
m_projectionType(camera.m_projectionType),
|
|
m_targetRegion(camera.m_targetRegion),
|
|
m_viewport(camera.m_viewport),
|
|
m_size(camera.m_size),
|
|
m_renderMask(camera.m_renderMask),
|
|
m_aspectRatio(camera.m_aspectRatio),
|
|
m_zFar(camera.m_zFar),
|
|
m_zNear(camera.m_zNear)
|
|
{
|
|
UpdateTarget(camera.m_renderTarget);
|
|
}
|
|
|
|
inline Camera::Camera(Camera&& camera) noexcept :
|
|
m_renderTarget(nullptr),
|
|
m_clearColor(camera.m_clearColor),
|
|
m_fov(camera.m_fov),
|
|
m_renderOrder(camera.m_renderOrder),
|
|
m_projectionType(camera.m_projectionType),
|
|
m_targetRegion(camera.m_targetRegion),
|
|
m_viewport(camera.m_viewport),
|
|
m_size(camera.m_size),
|
|
m_renderMask(camera.m_renderMask),
|
|
m_aspectRatio(camera.m_aspectRatio),
|
|
m_zFar(camera.m_zFar),
|
|
m_zNear(camera.m_zNear)
|
|
{
|
|
UpdateTarget(camera.m_renderTarget);
|
|
}
|
|
|
|
inline float Camera::GetAspectRatio() const
|
|
{
|
|
return m_aspectRatio;
|
|
}
|
|
|
|
inline DegreeAnglef Camera::GetFOV() const
|
|
{
|
|
return m_fov;
|
|
}
|
|
|
|
inline Int32 Camera::GetRenderOrder() const
|
|
{
|
|
return m_renderOrder;
|
|
}
|
|
|
|
inline const Vector2f& Camera::GetSize() const
|
|
{
|
|
return m_size;
|
|
}
|
|
|
|
inline const Rectf& Camera::GetTargetRegion() const
|
|
{
|
|
return m_targetRegion;
|
|
}
|
|
|
|
inline float Camera::GetZFar() const
|
|
{
|
|
return m_zFar;
|
|
}
|
|
|
|
inline float Camera::GetZNear() const
|
|
{
|
|
return m_zNear;
|
|
}
|
|
|
|
inline void Camera::UpdateClearColor(Color color)
|
|
{
|
|
m_clearColor = color;
|
|
}
|
|
|
|
inline void Camera::UpdateFOV(DegreeAnglef fov)
|
|
{
|
|
m_fov = fov;
|
|
UpdateProjectionMatrix();
|
|
}
|
|
|
|
inline void Camera::UpdateZFar(float zFar)
|
|
{
|
|
m_zFar = zFar;
|
|
UpdateProjectionMatrix();
|
|
}
|
|
|
|
inline void Camera::UpdateZNear(float zNear)
|
|
{
|
|
NazaraAssert(!NumberEquals(zNear, 0.f), "zNear cannot be zero");
|
|
|
|
m_zNear = zNear;
|
|
UpdateProjectionMatrix();
|
|
}
|
|
|
|
inline Camera& Camera::operator=(const Camera& camera)
|
|
{
|
|
m_fov = camera.m_fov;
|
|
m_projectionType = camera.m_projectionType;
|
|
m_targetRegion = camera.m_targetRegion;
|
|
m_viewport = camera.m_viewport;
|
|
m_size = camera.m_size;
|
|
m_aspectRatio = camera.m_aspectRatio;
|
|
m_zFar = camera.m_zFar;
|
|
m_zNear = camera.m_zNear;
|
|
|
|
UpdateTarget(camera.m_renderTarget);
|
|
|
|
return *this;
|
|
}
|
|
|
|
inline Camera& Camera::operator=(Camera&& camera) noexcept
|
|
{
|
|
m_fov = camera.m_fov;
|
|
m_projectionType = camera.m_projectionType;
|
|
m_targetRegion = camera.m_targetRegion;
|
|
m_viewport = camera.m_viewport;
|
|
m_size = camera.m_size;
|
|
m_aspectRatio = camera.m_aspectRatio;
|
|
m_zFar = camera.m_zFar;
|
|
m_zNear = camera.m_zNear;
|
|
|
|
UpdateTarget(camera.m_renderTarget);
|
|
|
|
return *this;
|
|
}
|
|
|
|
inline void Camera::UpdateProjectionType(ProjectionType projectionType)
|
|
{
|
|
m_projectionType = projectionType;
|
|
UpdateProjectionMatrix();
|
|
}
|
|
|
|
inline void Camera::UpdateRenderMask(UInt32 renderMask)
|
|
{
|
|
m_renderMask = renderMask;
|
|
|
|
// TODO: Signal RenderTechnique to regenerate commandbuffers
|
|
}
|
|
|
|
inline void Camera::UpdateRenderOrder(Int32 renderOrder)
|
|
{
|
|
m_renderOrder = renderOrder;
|
|
|
|
// TODO: Signal RenderTechnique to regenerate commandbuffers
|
|
}
|
|
|
|
inline void Camera::UpdateTargetRegion(const Rectf& targetRegion)
|
|
{
|
|
m_targetRegion = targetRegion;
|
|
UpdateViewport();
|
|
}
|
|
|
|
inline void Camera::UpdateViewport(const Recti& viewport)
|
|
{
|
|
if (m_renderTarget)
|
|
{
|
|
// We compute the region necessary to make this view port with the actual size of the target
|
|
Vector2f invSize = 1.f / Vector2f(m_renderTarget->GetSize());
|
|
|
|
UpdateTargetRegion(Rectf(invSize.x * viewport.x, invSize.y * viewport.y, invSize.x * viewport.width, invSize.y * viewport.height));
|
|
}
|
|
else
|
|
{
|
|
m_aspectRatio = float(viewport.width) / float(viewport.height);
|
|
m_viewport = viewport;
|
|
m_viewerInstance.UpdateTargetSize(Vector2f(viewport.GetLengths()));
|
|
|
|
UpdateProjectionMatrix();
|
|
}
|
|
}
|
|
|
|
inline void Camera::UpdateSize(const Vector2f& size)
|
|
{
|
|
m_size = size;
|
|
UpdateProjectionMatrix();
|
|
}
|
|
|
|
inline void Camera::UpdateProjectionMatrix()
|
|
{
|
|
switch (m_projectionType)
|
|
{
|
|
case ProjectionType::Orthographic:
|
|
if (m_size.x < 0.f || m_size.y < 0.f)
|
|
m_viewerInstance.UpdateProjectionMatrix(Matrix4f::Ortho(float(m_viewport.x), float(m_viewport.x + m_viewport.width), float(m_viewport.y), float(m_viewport.y + m_viewport.height), m_zNear, m_zFar));
|
|
else
|
|
m_viewerInstance.UpdateProjectionMatrix(Matrix4f::Ortho(0.f, m_size.x, 0.f, m_size.y, m_zNear, m_zFar));
|
|
break;
|
|
|
|
case ProjectionType::Perspective:
|
|
m_viewerInstance.UpdateProjectionMatrix(Matrix4f::Perspective(m_fov, m_aspectRatio, m_zNear, m_zFar));
|
|
break;
|
|
}
|
|
}
|
|
|
|
inline void Camera::UpdateViewport()
|
|
{
|
|
NazaraAssert(m_renderTarget, "no rendertarget!");
|
|
return UpdateViewport(m_renderTarget->GetSize());
|
|
}
|
|
|
|
inline void Camera::UpdateViewport(Vector2ui renderTargetSize)
|
|
{
|
|
renderTargetSize.y = std::max(renderTargetSize.y, 1U); // Let's make sure we won't divide by zero
|
|
|
|
// Our target region is expressed as % of the viewport dimensions, let's compute it in pixels
|
|
Rectf fViewport(m_targetRegion);
|
|
fViewport.x *= renderTargetSize.x;
|
|
fViewport.y *= renderTargetSize.y;
|
|
fViewport.width *= renderTargetSize.x;
|
|
fViewport.height *= renderTargetSize.y;
|
|
|
|
m_aspectRatio = fViewport.width / fViewport.height;
|
|
|
|
// Convert it back to int
|
|
m_viewport = Recti(fViewport);
|
|
|
|
m_viewerInstance.UpdateTargetSize(fViewport.GetLengths());
|
|
|
|
UpdateProjectionMatrix();
|
|
}
|
|
}
|
|
|
|
#include <Nazara/Graphics/DebugOff.hpp>
|