NazaraEngine/include/Nazara/Graphics/GraphicalMesh.hpp

67 lines
2.0 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_GRAPHICALMESH_HPP
#define NAZARA_GRAPHICS_GRAPHICALMESH_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Renderer/RenderBuffer.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Utility/VertexDeclaration.hpp>
#include <Nazara/Utils/Signal.hpp>
#include <memory>
namespace Nz
{
class NAZARA_GRAPHICS_API GraphicalMesh
{
public:
struct SubMesh;
GraphicalMesh() = default;
GraphicalMesh(const GraphicalMesh&) = delete;
GraphicalMesh(GraphicalMesh&&) noexcept = default;
~GraphicalMesh() = default;
inline std::size_t AddSubMesh(SubMesh subMesh);
inline void Clear();
inline const std::shared_ptr<RenderBuffer>& GetIndexBuffer(std::size_t subMesh) const;
inline UInt32 GetIndexCount(std::size_t subMesh) const;
inline IndexType GetIndexType(std::size_t subMesh) const;
inline const std::shared_ptr<RenderBuffer>& GetVertexBuffer(std::size_t subMesh) const;
inline const std::shared_ptr<const VertexDeclaration>& GetVertexDeclaration(std::size_t subMesh) const;
inline std::size_t GetSubMeshCount() const;
inline void UpdateSubMeshIndexCount(std::size_t subMeshIndex, UInt32 indexCount);
GraphicalMesh& operator=(const GraphicalMesh&) = delete;
GraphicalMesh& operator=(GraphicalMesh&&) = delete;
struct SubMesh
{
std::shared_ptr<RenderBuffer> indexBuffer;
std::shared_ptr<RenderBuffer> vertexBuffer;
std::shared_ptr<const VertexDeclaration> vertexDeclaration;
IndexType indexType;
UInt32 indexCount;
};
static std::shared_ptr<GraphicalMesh> BuildFromMesh(const Mesh& mesh);
NazaraSignal(OnInvalidated, GraphicalMesh* /*gfxMesh*/);
private:
std::vector<SubMesh> m_subMeshes;
};
}
#include <Nazara/Graphics/GraphicalMesh.inl>
#endif // NAZARA_GRAPHICS_GRAPHICALMESH_HPP